Fulltext results:
- 1.9.0-beta6.8
- il&aid=2873820&group_id=74815&atid=542099 * [[pwad]] [[flat]]s which replace those in [[iwad]] inherit [[decoration]]s defined for use with the IWAD originals only. * "Masked texture lines". http... ing to load zero-length sound lumps e.g., dakills.wad http://www.doomworld.com/idgames/index.php?id=280
- 1.9.0-beta5
- System ==== * Fix crash at startup when no [[iwad]] has been specified (after startup aborted by us... o, when launching [[wolfen_doom]] without [[doom2.wad]] (http://sourceforge.net/tracker/?func=detail&at... rfaces with HOM fixes), while playing jDoom with PWAD Icarus.WAD (MAP01). (http://sourceforge.net/tracker/?func=detail&aid=1529799&group_id=74815&atid=54209
- detailed_list_of_changes_in_doomsday_version_1.9.9
- ites. * Categorization of "addon" textures in PWAD TEXTURE1/2 lumps. * Plane glows were not drawn... nterpreted relative to the [[:userdir]]. * [[:iwad]] and all other options that use a path detect if... ent is a directory and appends a slash if so (''-iwad "some/dir"'' works now; previously had to be ''"-iwad some/dir/"'') ===== Audio ===== * Added com
- detailed_list_of_changes_in_doomsday_version_1.9.7
- n slot indicators * fixed infinite loop when -iwad equals the Doomsday install dir * material sub... * replacement sprites scaled to dimensions of iwad original * server should send state/mobjtype d... during DD_LocateAllGameResourcesWorker() [e.g., -iwad (homedir)/some.wad; respect the NO_DESCEND flag; fixed by 98b889e2] * automap: default zoom level a
- detailed_list_of_changes_in_doomsday_version_1.15
- Infunctional teleporter trigger in the BTSXep2 PWAD. * The Fortress of Mystery appears between wro... playable games, the user is asked to select the IWAD folder using a native file dialog. * The primary IWAD folder can be set/changed via the app menu. * ... evel progression without doing any changes to the WAD files containing the maps. Previously the only wa
- 1.9.0-beta1...4
- y ===== Resources ===== * removed: Doomsday.wad is obsolete, all data is now loaded from [[doomsd... OR/CEILING AS THE MIMIC TARGET REFERENCE IN YOUR PWAD**: Your [[pwad]] will no longer work as expected and you should update and redistribute it. ====== N
- 1.9.0-beta6
- method of storing sidedefs is used to extend the WAD format sidedef limit and at the same time, reduce... th damaged/invalid data structures (e.g. STARGATE.wad http://sourceforge.net/tracker/index.php?func=det... ineattacks. * Gap in the statusbar when icarus.wad is played and statusbar is not opaque (due to the
- 2.1
- u.jpg?190}} Menus also have smooth scrolling. **IWAD updates.** The Ultimate DOOM and DOOM II IWADs fr... zed and so is the Macintosh variant of the Hexen IWAD. {{ image:v2.1_automap.jpg?190}} **Visual tweaks... gs). ===== Modding ===== {{ image:v2.1_custom_iwad.jpg?190}}**Custom game IWADs.** You can select an
- detailed_list_of_changes_in_doomsday_version_1.9.8
- ndering. {{:sfbug|3496778}} * Hexen: The demo IWAD was not being recognized. The buggy version of the demo IWAD is now supported as a separate game mode. * He
- 2.0.1
- c.) #@Issue_HTML~2240~@# * Improved handling of WAD files with the same name located in different dir... ** Detect GOG.com/Anthology version of Final DOOM WAD files * **Hexen:** Crash in Deathkings map 8 (C
- 1.15
- lays. {{ file:delete_savegame.jpg?320x0}} **Set IWAD folder in the Home screen.** Allows starting Doom... mmary of the bugs that have been fixed. {{ file:iwad_folder.jpg?320x0}} **Dependencies.** Many of the
- 1.15.7
- vior and adds support for the FreeDM multiplayer IWAD. #@Release_HTML~2016-01-01,1.15.7,build1826~@# ... * Add FreeDOOM's FreeDM as a recognized Doom IWAD #@Issue_HTML~2143~@# ===== See also =====
- 1.9.0-beta6.9
- 2930918&group_id=74815&atid=542099 * "Barracks.wad dynamic light anomaly". http://sourceforge.net/tr... until they have moved (e.g., see test case gltch.wad http://www.mediafire.com/?zoj0owdnzmg). * Powe
- 1.9.0-beta6.6
- gine ==== * Faulty handling of //-file//, //-iwad//, //-def//, and //-defs//. It was attempting to ... 15&atid=542099 * "WFALL Textures inanimate in PWAD". http://sourceforge.net/tracker/?func=detail&aid
- 1.14.2
- _HTML~1791~@# * **Doom 2:** Crash playing sci2.wad MAP13 #@Issue_HTML~1797~@# * Better compatibil