• skip to content

Doomsday Manual

User Tools

  • Admin
  • Log In

Site Tools

  • Recent Changes
  • Media Manager
  • Sitemap
Trace:

wad

Search

You can find the results of your search below.

Ends with
  • Exact match
  • Starts with
  • Ends with
  • Contains
Any namespace
  • Any namespace
  • guide (33)
  • version (20)
  • modding (10)
  • ded (9)
  • howto (8)
  • multiplayer (5)
  • fs (4)
  • snowberry (4)
  • devel (2)
  • games (1)
  • xg (1)
Any time
  • Any time
  • Past week
  • Past month
  • Past year
Sort by hits
  • Sort by hits
  • Sort by last modified

Matching pagenames:

  • pwad (fs)
  • iwad (guide)
  • wad (guide)
  • wadtool (modding)

Fulltext results:

readme_windows @guide:2.1
24 Hits, Last modified: 7 years ago
* Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed folders]] * External... ture]] ==== Requirements ==== * At least one WAD file from the original Doom, Heretic, Hexen, or o... = Doomsday requires [[http://wiki.dengine.net/w/WAD|IWAD files]] to run games. You can use the following ways to let the engine know where your IWADs can
readme_windows @guide:2.0
24 Hits, Last modified: 8 years ago
* Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed folders]] * External... ture]] ==== Requirements ==== * At least one WAD file from the original Doom, Heretic, Hexen, or o... = Doomsday requires [[http://wiki.dengine.net/w/WAD|IWAD files]] to run games. You can use the following ways to let the engine know where your IWADs can
doomsday @guide:2.1:man
24 Hits, Last modified: 7 years ago
=== ===== Synopsis ===== **doomsday** ''-''''iwad'' (dir) ''-''''game'' (id) ''-''''wnd'' ''-''''wh... or more data files or packages (//.pack //, PK3, WAD, LMP) to load at startup. When used together with... a brief list of the command line options. ; ''-iwad'' : Specifies a directory where to look for IWAD files. Searches for IWADs from all known games and
doomsday @guide:2.0:man
24 Hits, Last modified: 8 years ago
=== ===== Synopsis ===== **doomsday** ''-''''iwad'' (dir) ''-''''game'' (id) ''-''''wnd'' ''-''''wh... or more data files or packages (//.pack //, PK3, WAD, LMP) to load at startup. When used together with... a brief list of the command line options. ; ''-iwad'' : Specifies a directory where to look for IWAD files. Searches for IWADs from all known games and
readme_windows @guide:2.2
24 Hits, Last modified: 6 years ago
* Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed folders]] * External... ture]] ==== Requirements ==== * At least one WAD file from the original Doom, Heretic, Hexen, or o... = Doomsday requires [[http://wiki.dengine.net/w/WAD|IWAD files]] to run games. You can use the following ways to let the engine know where your IWADs can
doomsday @guide:2.3:man
24 Hits, Last modified: 6 years ago
=== ===== Synopsis ===== **doomsday** ''-''''iwad'' (dir) ''-''''game'' (id) ''-''''wnd'' ''-''''wh... or more data files or packages (//.pack //, PK3, WAD, LMP) to load at startup. When used together with... a brief list of the command line options. ; ''-iwad'' : Specifies a directory where to look for IWAD files. Searches for IWADs from all known games and
doomsday @guide:2.2:man
24 Hits, Last modified: 6 years ago
=== ===== Synopsis ===== **doomsday** ''-''''iwad'' (dir) ''-''''game'' (id) ''-''''wnd'' ''-''''wh... or more data files or packages (//.pack //, PK3, WAD, LMP) to load at startup. When used together with... a brief list of the command line options. ; ''-iwad'' : Specifies a directory where to look for IWAD files. Searches for IWADs from all known games and
readme_windows @guide:2.3
24 Hits, Last modified: 6 years ago
* Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed folders]] * External... ture]] ==== Requirements ==== * At least one WAD file from the original Doom, Heretic, Hexen, or o... = Doomsday requires [[http://wiki.dengine.net/w/WAD|IWAD files]] to run games. You can use the following ways to let the engine know where your IWADs can
readme_macos @guide:2.1
23 Hits, Last modified: 7 years ago
* Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed folders]] * External... ture]] ==== Requirements ==== * At least one WAD file from the original Doom, Heretic, Hexen, or o... = Doomsday requires [[http://wiki.dengine.net/w/WAD|IWAD files]] to run games. You can use the following ways to let the engine know where your IWADs can
overview_of_resources_doomsday_1.x @modding
23 Hits, Last modified: 6 years ago
Definition files (//.ded//). * Containers (//.wad//, //.pk3//). [[http://en.wikipedia.org/wiki/Doom_WAD|WADs]] are the original Doom engine data containe... ackground music and sound effects are loaded from WAD files. Doomsday has a mechanism that allows repla... ===== Automatic loading of resources ===== All WAD, PK3, ZIP and LMP files placed in the //data/<gam
readme_macos @guide:2.3
23 Hits, Last modified: 6 years ago
* Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed folders]] * External... ture]] ==== Requirements ==== * At least one WAD file from the original Doom, Heretic, Hexen, or o... = Doomsday requires [[http://wiki.dengine.net/w/WAD|IWAD files]] to run games. You can use the following ways to let the engine know where your IWADs can
readme_macos @guide:2.2
23 Hits, Last modified: 6 years ago
* Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed folders]] * External... ture]] ==== Requirements ==== * At least one WAD file from the original Doom, Heretic, Hexen, or o... = Doomsday requires [[http://wiki.dengine.net/w/WAD|IWAD files]] to run games. You can use the following ways to let the engine know where your IWADs can
readme_macos @guide:2.0
23 Hits, Last modified: 8 years ago
* Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed folders]] * External... ture]] ==== Requirements ==== * At least one WAD file from the original Doom, Heretic, Hexen, or o... = Doomsday requires [[http://wiki.dengine.net/w/WAD|IWAD files]] to run games. You can use the following ways to let the engine know where your IWADs can
use_hires_textures_in_your_map @howto
21 Hits, Last modified: 16 years ago
le focuses on how to create a texture resource [[pwad]] for use when mapping that takes advantage of th... te (a predefined 256 color map or palette—some PWAD utilities will do this for you). A texture can b... s way, regardless whether they originate from an IWAD or PWAD. The one requirement is that the file name of the hires texture (e.g. **shawn1.png**) name mat
wad @guide
13 Hits, Last modified: 7 years ago
====== WAD ====== //WAD// files are the original format that [[games:Doom]] used to store data files (such as so... and level information). There are two types of WAD files: * **IWAD** is a complete set of game data (such as //DOOM2.WAD//). * **PWAD** (patch WAD)
1.9.0-beta6.8 @version
10 Hits, Last modified: 8 years ago
tex_c @modding
9 Hits, Last modified: 13 years ago
use_deds_in_doom_builder @howto
9 Hits, Last modified: 10 years ago
paths_on_the_command_line @guide
8 Hits, Last modified: 8 years ago
pk3 @fs
8 Hits, Last modified: 6 years ago
shell_help @multiplayer
8 Hits, Last modified: 7 years ago
shell_help_1.14-1.15.8 @multiplayer
7 Hits, Last modified: 8 years ago
shell_help_2.0 @multiplayer
7 Hits, Last modified: 7 years ago
running_a_server @multiplayer
6 Hits, Last modified: 7 years ago
detailed_list_of_changes_in_doomsday_version_1.9.9 @version
5 Hits, Last modified: 8 years ago
create_a_new_monster @howto
5 Hits, Last modified: 15 years ago
dd_direc @modding
5 Hits, Last modified: 8 years ago
detailed_list_of_changes_in_doomsday_version_1.9.7 @version
5 Hits, Last modified: 8 years ago
decoration @ded
5 Hits, Last modified: 8 years ago
1.9.0-beta5 @version
5 Hits, Last modified: 8 years ago
doomsday-server @guide:2.2:man
5 Hits, Last modified: 7 years ago
doomsday-server @guide:2.0:man
5 Hits, Last modified: 8 years ago
doomsday-server @guide:2.1:man
5 Hits, Last modified: 8 years ago
lump_assembly @fs
5 Hits, Last modified: 7 years ago
doomsday-server @guide:2.3:man
5 Hits, Last modified: 6 years ago
compiling_and_running_1.15_or_earlier_qmake @devel
5 Hits, Last modified: 8 years ago
create_a_light_thing @howto
4 Hits, Last modified: 8 years ago
detail @ded
4 Hits, Last modified: 8 years ago
detailed_list_of_changes_in_doomsday_version_1.15 @version
4 Hits, Last modified: 8 years ago
pwad @fs
4 Hits, Last modified: 8 years ago
flags_reference @ded
4 Hits, Last modified: 8 years ago
reflection @ded
4 Hits, Last modified: 8 years ago
deh_read_plugin @modding
4 Hits, Last modified: 10 years ago
1.9.0-beta1...4 @version
3 Hits, Last modified: 8 years ago
light @ded
3 Hits, Last modified: 8 years ago
1.9.0-beta6 @version
3 Hits, Last modified: 8 years ago
game_library @guide
3 Hits, Last modified: 7 years ago
dd_defns @modding
3 Hits, Last modified: 7 years ago
automatic_file_mapping_in_pk3 @modding
3 Hits, Last modified: 8 years ago
configuration @guide
3 Hits, Last modified: 7 years ago
2.1 @version
3 Hits, Last modified: 6 years ago
doomsday-shell-text @guide:2.1:man
2 Hits, Last modified: 8 years ago
2.0.1 @version
2 Hits, Last modified: 8 years ago
doomsday-shell-text @guide:2.2:man
2 Hits, Last modified: 7 years ago
detailed_list_of_changes_in_doomsday_version_1.9.8 @version
2 Hits, Last modified: 8 years ago
1.15.7 @version
2 Hits, Last modified: 8 years ago
1.15 @version
2 Hits, Last modified: 8 years ago
1.9.0-beta6.9 @version
2 Hits, Last modified: 8 years ago
1.9.0-beta6.6 @version
2 Hits, Last modified: 8 years ago
doomsday-shell-text @guide:2.0:man
2 Hits, Last modified: 8 years ago
doomsday-shell-text @guide:2.3:man
2 Hits, Last modified: 6 years ago
load_resources_from_command_line @howto
2 Hits, Last modified: 19 years ago
introduction @guide
2 Hits, Last modified: 7 years ago
running_doomsday_in_unix @guide
2 Hits, Last modified: 8 years ago
create_custom_sprites @howto
2 Hits, Last modified: 16 years ago
getting_started @guide
2 Hits, Last modified: 6 years ago
use_custom_sound_effects @howto
2 Hits, Last modified: 15 years ago
adjusting_color_settings @guide
2 Hits, Last modified: 7 years ago
addon_bundle @modding
2 Hits, Last modified: 8 years ago
addon_format @modding
2 Hits, Last modified: 6 years ago
mods @guide
2 Hits, Last modified: 6 years ago
addon_box @fs
2 Hits, Last modified: 6 years ago
introduction_to_snowberry @snowberry
2 Hits, Last modified: 18 years ago
music @ded
2 Hits, Last modified: 8 years ago
infine_script_reference @ded
2 Hits, Last modified: 8 years ago
version_1.1 @snowberry
2 Hits, Last modified: 18 years ago
version_1.2 @snowberry
2 Hits, Last modified: 18 years ago
source_prefixes @devel
1 Hits, Last modified: 19 years ago
sound @ded
1 Hits, Last modified: 5 years ago
map_info_syntax @ded
1 Hits, Last modified: 5 years ago
console @guide
1 Hits, Last modified: 7 years ago
game_identity_key @guide
1 Hits, Last modified: 8 years ago
jdoom_version_1_15_0-beta1_.4 @games
1 Hits, Last modified: 18 years ago
1.9.0-beta6.3 @version
1 Hits, Last modified: 8 years ago
introduction_to_the_console_1.10_or_older @guide
1 Hits, Last modified: 8 years ago
iwad @guide
1 Hits, Last modified: 7 years ago
1.8.5 @version
1 Hits, Last modified: 8 years ago
start_doomsday_from_steam @howto
1 Hits, Last modified: 13 years ago
reference_guide @xg
1 Hits, Last modified: 7 years ago
detailed_list_of_changes_in_doomsday_version_1.11 @version
1 Hits, Last modified: 8 years ago
hexen_mapinfo @modding
1 Hits, Last modified: 8 years ago
lmp @modding
1 Hits, Last modified: 8 years ago
2.0.2 @version
1 Hits, Last modified: 8 years ago
doomsday-host @multiplayer
1 Hits, Last modified: 8 years ago
managing_addons @snowberry
1 Hits, Last modified: 17 years ago
1.14.2 @version
1 Hits, Last modified: 8 years ago
1.9.7 @version
1 Hits, Last modified: 8 years ago
ded
1 Hits, Last modified: 7 years ago

Page Tools

  • Show page
  • Old revisions
  • Backlinks
  • Rename Page
  • Back to top
Except where otherwise noted, content on this wiki is licensed under the following license: CC Attribution-Share Alike 4.0 International
CC Attribution-Share Alike 4.0 International Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki
  • Doomsday Engine
  • 2.3 ⇣
  • Builds
  • Add-ons
  • Manual
  • ·
  • Forums
  • Support
  • Bug Tracker
  • Blog