Fulltext results:
- 1.9.0-beta6
- nd played when the player crosses a linedef whose type activation method is "player_cross" and one or more key requirements are set which t... ilable via the in-game HUD options menu and the [[view-cross-vitality]]:[[cvar]]. * Added [[hud-keys-combin... ilable via the in-game HUD options menu and the [[view-cross-vitality]]:[[cvar]]. * Enhanced [[give]]:[[ccm... ilable via the in-game HUD options menu and the [[view-cross-vitality]]:[[cvar]]. * Random class selection
- 2.3
- effect was too bright. * Fixed warnings about "view-cross-width" having an invalid value. The default value