Fulltext results:
- 1.9.0-beta6 @version
- ilable via the in-game HUD options menu and the [[view-cross-vitality]]:[[cvar]]. * Added [[hud-keys-combin... ilable via the in-game HUD options menu and the [[view-cross-vitality]]:[[cvar]]. * Enhanced [[give]]:[[ccm... ilable via the in-game HUD options menu and the [[view-cross-vitality]]:[[cvar]]. * Random class selection
- detailed_list_of_changes_in_doomsday_version_1.9.7 @version
- nd Pause graphic. * Improved animation between view sizes to include HUD display modes. * Minor reorgan... efined as floating point. * Removed [[:ccmd]] "viewsize" (now unnecessary as the [[:cvar]] [[:view-size]] can be changed directly from the console). * ... " (now unnecessary as the [[:cvar]] [[:hud-status-size]] can be changed directly from the console). *
- readme_macos @guide:2.1
- eoscopic rendering modes: anaglyph, side-by-side, cross-eye and parallel viewing * [[Bloom]], [[vignette]], and [[fog]] effec... al and remote) Other: * [[Supported_platforms|Cross-platform]], runs on [[http://qt.io/|Qt]] * Open... ck/databundles.dei|identification criteria can be viewed in GitHub]]. <html><a name="gamemode"></a></h... ble, it may be helpful to change the game library view options so you can more easily find the game you
- readme_windows @guide:2.1
- eoscopic rendering modes: anaglyph, side-by-side, cross-eye and parallel viewing * [[Bloom]], [[vignette]], and [[fog]] effec... al and remote) Other: * [[Supported_platforms|Cross-platform]], runs on [[http://qt.io/|Qt]] * Open... ck/databundles.dei|identification criteria can be viewed in GitHub]]. <html><a name="gamemode"></a></h... ble, it may be helpful to change the game library view options so you can more easily find the game you
- readme_macos @guide:2.2
- eoscopic rendering modes: anaglyph, side-by-side, cross-eye and parallel viewing * [[Bloom]], [[vignette]], and [[fog]] effec... r management (both local and remote) Other: * Cross-platform, based on the [[http://qt.io/|Qt framewo... ck/databundles.dei|identification criteria can be viewed in GitHub]]. <html><a name="gamemode"></a></h... ble, it may be helpful to change the game library view options so you can more easily find the game you
- readme_windows @guide:2.2
- eoscopic rendering modes: anaglyph, side-by-side, cross-eye and parallel viewing * [[Bloom]], [[vignette]], and [[fog]] effec... r management (both local and remote) Other: * Cross-platform, based on the [[http://qt.io/|Qt framewo... ck/databundles.dei|identification criteria can be viewed in GitHub]]. <html><a name="gamemode"></a></h... ble, it may be helpful to change the game library view options so you can more easily find the game you
- readme_macos @guide:2.3
- eoscopic rendering modes: anaglyph, side-by-side, cross-eye and parallel viewing * [[Bloom]], [[vignette]], and [[fog]] effec... r management (both local and remote) Other: * Cross-platform, based on the [[http://qt.io/|Qt framewo... ck/databundles.dei|identification criteria can be viewed in GitHub]]. <html><a name="gamemode"></a></h... ble, it may be helpful to change the game library view options so you can more easily find the game you
- readme_windows @guide:2.3
- eoscopic rendering modes: anaglyph, side-by-side, cross-eye and parallel viewing * [[Bloom]], [[vignette]], and [[fog]] effec... r management (both local and remote) Other: * Cross-platform, based on the [[http://qt.io/|Qt framewo... ck/databundles.dei|identification criteria can be viewed in GitHub]]. <html><a name="gamemode"></a></h... ble, it may be helpful to change the game library view options so you can more easily find the game you
- doomsday @guide:2.1:man
- eoscopic rendering modes: anaglyph, side-by-side, cross-eye and parallel viewing * [[Bloom]], [[vignette]], and [[fog]] effec... al and remote) Other: * [[Supported_platforms|Cross-platform]], runs on [[http://qt.io/|Qt]] * Open... ck/databundles.dei|identification criteria can be viewed in GitHub]]. <html><a name="gamemode"></a></h... ble, it may be helpful to change the game library view options so you can more easily find the game you
- doomsday @guide:2.2:man
- eoscopic rendering modes: anaglyph, side-by-side, cross-eye and parallel viewing * [[Bloom]], [[vignette]], and [[fog]] effec... r management (both local and remote) Other: * Cross-platform, based on the [[http://qt.io/|Qt framewo... ck/databundles.dei|identification criteria can be viewed in GitHub]]. <html><a name="gamemode"></a></h... ble, it may be helpful to change the game library view options so you can more easily find the game you
- doomsday @guide:2.3:man
- eoscopic rendering modes: anaglyph, side-by-side, cross-eye and parallel viewing * [[Bloom]], [[vignette]], and [[fog]] effec... r management (both local and remote) Other: * Cross-platform, based on the [[http://qt.io/|Qt framewo... ck/databundles.dei|identification criteria can be viewed in GitHub]]. <html><a name="gamemode"></a></h... ble, it may be helpful to change the game library view options so you can more easily find the game you
- readme_macos @guide:2.0
- eoscopic rendering modes: anaglyph, side-by-side, cross-eye and parallel viewing * [[Bloom]], [[vignette]], and [[fog]] effec... al and remote) Other: * [[Supported_platforms|Cross-platform]], runs on [[http://qt.io/|Qt]] * Open... ck/databundles.dei|identification criteria can be viewed in GitHub]]. <html><a name="gamemode"></a></h... l when browsing packages while playing a game. **Viewing information about a package.** Right-click a p
- readme_windows @guide:2.0
- eoscopic rendering modes: anaglyph, side-by-side, cross-eye and parallel viewing * [[Bloom]], [[vignette]], and [[fog]] effec... al and remote) Other: * [[Supported_platforms|Cross-platform]], runs on [[http://qt.io/|Qt]] * Open... ck/databundles.dei|identification criteria can be viewed in GitHub]]. <html><a name="gamemode"></a></h... l when browsing packages while playing a game. **Viewing information about a package.** Right-click a p
- doomsday @guide:2.0:man
- eoscopic rendering modes: anaglyph, side-by-side, cross-eye and parallel viewing * [[Bloom]], [[vignette]], and [[fog]] effec... al and remote) Other: * [[Supported_platforms|Cross-platform]], runs on [[http://qt.io/|Qt]] * Open... ck/databundles.dei|identification criteria can be viewed in GitHub]]. <html><a name="gamemode"></a></h... l when browsing packages while playing a game. **Viewing information about a package.** Right-click a p
- 1.9.0-beta6.1 @version
- _id=74815&atid=542099). * Fixed: Only the last viewport is drawn if the render lists are frozen or if the view player is in the void. * Fixed: "jHexen: Saveg... y item which bestows a power is used. * Fixed: Crossbow side bolt projectiles not fired in line with t... the world once per render frame and used for all viewports. Plus various other minor optimizations. =