Fulltext results:
- overview_of_resources_doomsday_1.x @modding
- ====== Resources (version 1) ====== This page summarizes the usage of resources in Doomsday version 1. Most of this still applies equally well to Doo... ay 2, but the introduction of [[:fs|packages]] in version 2 means the high-level management of resources is... rnal resources must really be //high-resolution// versions of the original images. Otherwise the size and/o
- readme_macos @guide:2.2
- en have been in development since 1999; the first versions were released in late 1999 and early 2000. Sever... ic, Hexen, or other supported game * Minimum OS version: macOS 10.10 * Supported CPU architectures: 64-... nts of the game. Each variant emulates a specific version of the original game and typically has its own IW... te front-end application that was used in earlier versions. In Home you can manage your game library, resou
- doomsday @guide:2.2:man
- and automatically loads them when needed. ; ''-version'' : Show version information. ; ''-wnd'' | ''-window'' : Starts in windowed mode. The default is to ... en not in fullscreen mode). ; ''-command'' | ''-cmd'' : Execute a console command during startup. M... en have been in development since 1999; the first versions were released in late 1999 and early 2000. Sever
- readme_windows @guide:2.2
- en have been in development since 1999; the first versions were released in late 1999 and early 2000. Sever... ic, Hexen, or other supported game * Minimum OS version: Windows 7 * DirectX 8 (or newer) * GPU with ... nts of the game. Each variant emulates a specific version of the original game and typically has its own IW... te front-end application that was used in earlier versions. In Home you can manage your game library, resou
- readme_macos @guide:2.3
- en have been in development since 1999; the first versions were released in late 1999 and early 2000. Sever... ic, Hexen, or other supported game * Minimum OS version: macOS 10.10 * Supported CPU architectures: 64-... nts of the game. Each variant emulates a specific version of the original game and typically has its own IW... te front-end application that was used in earlier versions. In Home you can manage your game library, resou
- doomsday @guide:2.3:man
- and automatically loads them when needed. ; ''-version'' : Show version information. ; ''-wnd'' | ''-window'' : Starts in windowed mode. The default is to ... en not in fullscreen mode). ; ''-command'' | ''-cmd'' : Execute a console command during startup. M... en have been in development since 1999; the first versions were released in late 1999 and early 2000. Sever
- readme_windows @guide:2.3
- en have been in development since 1999; the first versions were released in late 1999 and early 2000. Sever... ic, Hexen, or other supported game * Minimum OS version: Windows 7 * DirectX 8 (or newer) * GPU with ... nts of the game. Each variant emulates a specific version of the original game and typically has its own IW... te front-end application that was used in earlier versions. In Home you can manage your game library, resou
- readme_macos @guide:2.1
- en have been in development since 1999; the first versions were released in late 1999 and early 2000. Sever... ic, Hexen, or other supported game * Minimum OS version: macOS 10.10 * Supported CPU architectures: 64-... nts of the game. Each variant emulates a specific version of the original game and typically has its own IW... te front-end application that was used in earlier versions. In Home you can manage your game library, resou
- readme_windows @guide:2.1
- en have been in development since 1999; the first versions were released in late 1999 and early 2000. Sever... ic, Hexen, or other supported game * Minimum OS version: Windows 7 * DirectX 8 (or newer) * GPU with ... nts of the game. Each variant emulates a specific version of the original game and typically has its own IW... te front-end application that was used in earlier versions. In Home you can manage your game library, resou
- doomsday @guide:2.1:man
- and automatically loads them when needed. ; ''-version'' : Show version information. ; ''-wnd'' | ''-window'' : Starts in windowed mode. The default is to ... en not in fullscreen mode). ; ''-command'' | ''-cmd'' : Execute a console command during startup. M... en have been in development since 1999; the first versions were released in late 1999 and early 2000. Sever
- use_oculus_rift @howto
- http://oculusvr.com|Oculus Rift]] starting with [[version:1.13]]. DK2 is supported in [[version:1.15]]. Oculus Rift support was discontinued in [[version:2.0]] (pending further changes in the renderer). ... in fullscreen mode (F11). ===== UI ===== In [[version:1.15]], the UI adapts automatically to be a good
- running_doomsday_in_unix @guide
- r choosing. The environment variable [[deng_midi_cmd_env_]] determines the command that will be used w... [nomusic_option_]]. For example, the [[deng_midi_cmd_env_]] environment variable could be set like this: export DENG_MIDI_CMD="aplaymidi -p 65:0" The default program for MIDI... layback. ====== glBSP ====== Beginning with [[version_1_8.1]], [[doomsday]] can generate [[gl_bsp_data]
- detailed_list_of_changes_in_doomsday_version_1.14 @version
- This article lists the important changes in [[version:1.14]]. ===== Fixed bugs ===== ==== UI ==== * ... or interpretation of old savegames. * Added {{:cmd|inspectsavegame}} for inspecting .save package metadata. * Improved {{:cmd|inspectmap}} output with more information about m
- 1.8.6 @version
- <- 1.8.5 ^ Versions ^ 1.9.0-beta1...4 -> ====== Version 1.8.6 ====== #@Release_HTML~2005-01-08,1.8.6,release-1.8.6~@# ===... _file_hash]] reset properly when running '[[reset_cmd_|reset]]' * problem with multiple [[file_optio
- 1.9.0-beta1...4 @version
- <- 1.8.6 ^ Versions ^ 1.9.0-beta5 -> ====== Versions 1.9.0-beta1...4 ====== #@Release_HTML~2006-05-28,1.9.0-beta4,1.9.0-bet... a1~@# This article contains all changes between versions 1.9.0-beta1 and 1.9.0-beta4. ====== Release no... ant enough in this release to warrant bumping the version number? * This is the first release of Doomsd