Fulltext results:
- world
- 3.2]]) Returns the angle of the thing: 0 = East, 90 = North, 180 = West, 270 = South. #@Identifier_HTML~attack~... the angle of the thing to //degrees//. 0 = East, 90 = North, 180 = West, 270 = South. #@Identifier_HTML~setNoB... a compass direction (0...360, degrees). 0 = East, 90 = North, etc. If its value is set, the missile w... g_HTML~Text,id~@#, #@Arg_HTML~Number,volume~@# = 1.0 ) Starts playing a sound using the thing as th
- audio
- mbient sound effects are linked to DoomEd numbers 1200-1299. When one of these map spots is placed in a map (... //sequenceNumber// zero corresponds DoomEd number 1200. There can be up to eight sequences playing in... etic's built-in sequences ("Drops", DoomEd number 1202): <code> Audio.setAmbientSequence(2, [ "play", "amb3", "delay", 16, "delayrand", 31, "play", "amb7",