Fulltext results:
- audio @script:module
- mbient sound effects are linked to DoomEd numbers 1200-1299. When one of these map spots is placed in a map (... D, volume | Play a sound at specified volume (0...127) | | ''playrelvol'' | soundID, volumeOffset | Pla... | | ''delay'' | tics | Wait given number of tics (1 second = 35 tics) | | ''delayrand'' | arg | Wait