Fulltext results:
- version
- build_numbers|Build]] ^ Notes | ^ |||| | 2.3 | [[version:2.3.1]] | 3685 | | | ::: | [[version:2.3]] | 3650 | DOOM rende... | | 2.2 | [[version:2.2.2]] | 3313 | | | ::: | [[version:2.2.1]] | 3299 | | | ::: | [[version:2.2]] | 3272 | Doomsday Sc... | | 2.1 | [[version:2.1.2]] | 3226 | | | ::: | [[version:2.1.1]] | 2967 | | | ::: | [[version:2.1]] | 2900 | Downloading files from server, UI improvements, custom IWADs, OpenGL 3.3 | ^
- 1.9.0-beta6 @version
- <- 1.9.0-beta5.1 ^ Versions ^ 1.9.0-beta6.1 -> ====== Version 1.9.0-beta6 ====== #@Release_HTML~2009-02-25,1.9.0-beta6,1.9.0-beta6~@# These are the release notes for version 1.9.0-beta6 of the [[doomsday_engine]]. Beta 6 represents almost two years
- 1.9.0-beta6.8 @version
- <- 1.9.0-beta6.7 ^ Versions ^ 1.9.0-beta6.9 -> ====== Version 1.9.0-beta6.8 ====== 8th patch release for Beta 6. #@Release_HTML~2009-11-30,1.9.0-beta6.8,1.9.0-beta6.8~@# ===== The 10th Anniversary ===== This release, 1.9.0-beta6.8, is the special 10th anniversary release. We've f
- 1.9.0-beta6.9 @version
- <- 1.9.0-beta6.8 ^ Versions ^ 1.9.7 -> ====== Version 1.9.0-beta6.9 ====== 9th patch release for Beta 6. #@Release_HTML~2010-04-07,1.9.0-beta6.9,1.9.0-beta6.9~@# ===== Known issues ===== * Multiplayer games are not fully operational. The stable version 1.8.6 is recommended for multiplayer games at this ti
- 1.9.0-beta6.1 @version
- <- 1.9.0-beta6 ^ Versions ^ 1.9.0-beta6.2 -> ====== Version 1.9.0-beta6.1 ====== Patch release for Beta 6. #@Release_HTML~2009-03-31,1.9.0-beta6.1,1.9.0-beta6.1~@# ===== Fixes ===== ==== Engine ==== * ... http://sourceforge.net/tracker/?func=detail&aid=2717071&group_id=74815&atid=542099). * Fixed: "invalid read of 8 byte" (http://so
- 1.9.0-beta6.3 @version
- <- 1.9.0-beta6.2 ^ Versions ^ 1.9.0-beta6.4 -> ====== Version 1.9.0-beta6.3 ====== Third patch release for Beta 6. #@Release_HTML~2009-06-08,1.9.0-beta6.3,1.9.0-beta6.3~@# ===== Upgrading ===== If you are upgradi... tp://sourceforge.net/tracker/?func=detail&aid=2655883&group_id=74815&atid=542099). * Heap corruption due to a (single byte) buf
- 1.9.0-beta6.4 @version
- <- 1.9.0-beta6.3 ^ Versions ^ 1.9.0-beta6.5 -> ====== Version 1.9.0-beta6.4 ====== 4th patch release for Beta 6. #@Release_HTML~2009-07-05,1.9.0-beta6.4,1.9.0-beta6.4~@# ===== Fixes ===== ==== Engine ==== *... http://sourceforge.net/tracker/?func=detail&aid=2480726&group_id=74815&atid=542099). * Inaccuracy in particle bounce vector calcu
- 1.9.0-beta6.6 @version
- <- 1.9.0-beta6.5 ^ Versions ^ 1.9.0-beta6.7 -> ====== Version 1.9.0-beta6.6 ====== 6th patch release for Beta 6. #@Release_HTML~2009-09-01,1.9.0-beta6.6,1.9.0-beta6.6~@# ===== Fixes ===== ==== Engine ==== ... http://sourceforge.net/tracker/?func=detail&aid=2830442&group_id=74815&atid=542099) * "Mus_Start: Couldn't open dd-buffered-song
- 1.9.0-beta6.7 @version
- <- 1.9.0-beta6.6 ^ Versions ^ 1.9.0-beta6.8 -> ====== Version 1.9.0-beta6.7 ====== 7th patch release for Beta 6. #@Release_HTML~2009-09-30,1.9.0-beta6.7,1.9.0-beta6.7~@# ===== Fixes ===== ==== Common code librar... http://sourceforge.net/tracker/?func=detail&aid=2830466&group_id=74815&atid=542099 ==== All games ==== * "Gun-Triggered Switch
- 1.9.0-beta6.5 @version
- <- 1.9.0-beta6.4 ^ Versions ^ 1.9.0-beta6.6 -> ====== Version 1.9.0-beta6.5 ====== 5th patch release for Beta 6. #@Release_HTML~2009-07-31,1.9.0-beta6.5,1.9.0-beta6.5~@# ===== Fixes ===== ==== Engine ==== *... http://sourceforge.net/tracker/?func=detail&aid=2480726&group_id=74815&atid=542099 * "Doomsday corrupts jDoom.cfg" http://sourcef
- state @ded
- bright here by offsetting the frame number by 32768. In this case A=32768, B=32769, C=32770. But this method is deprecated as of Doomsday 1.9.0-beta6 (use [[#Flags|Flags]] instead). ==== Tics ==== How long the state will last. 35 tic's equal 1 second. Any non-decimal value including -1 and 0 can be placed here. Indeed, having a series of states with 0 tic length can be useful for appearing to call mu