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- ystem#build_numbers|Build]] ^ Notes | ^ |||| | 2.3 | [[version:2.3.1]] | 3685 | | | ::: | [[version:2.3]] | 3650 | DOOM render hacks, more scripting improvements | ^ |||| | 2.2 | [[version:2.2.2]] | 3313 | | | ::: | [[version:2.2.1]] | 3299 | | | ::: | [[version:2.2]] | 3272 | Doomsday Script improvements, Heretic modding
- 1.9.0-beta6 @version
- <- 1.9.0-beta5.1 ^ Versions ^ 1.9.0-beta6.1 -> ====== Version 1.9.0-beta6 ====== #@Release_HTML~2009-02-25,1.9.0-beta6,1.9.0-beta6~@# These are the release notes for version 1.9.0-beta6 of the [[doomsday_engine]]. Beta 6 represents almost two years
- 1.9.0-beta6.8 @version
- <- 1.9.0-beta6.7 ^ Versions ^ 1.9.0-beta6.9 -> ====== Version 1.9.0-beta6.8 ====== 8th patch release for Beta 6. #@Release_HTML~2009-11-30,1.9.0-beta6.8,1.9.0-beta6.8~@# ===== The 10th Anniversary ===== This release, 1.9.0-beta6.8, is the special 10th anniversary release. We've
- 1.9.0-beta6.9 @version
- <- 1.9.0-beta6.8 ^ Versions ^ 1.9.7 -> ====== Version 1.9.0-beta6.9 ====== 9th patch release for Beta 6. #@Release_HTML~2010-04-07,1.9.0-beta6.9,1.9.0-beta6.9~@# ===== Known issues ===== * Multiplayer ga... http://sourceforge.net/tracker/?func=detail&aid=2929541&group_id=74815&atid=542099 * Crash when attempting to [[autostart]] as
- 1.9.0-beta6.1 @version
- <- 1.9.0-beta6 ^ Versions ^ 1.9.0-beta6.2 -> ====== Version 1.9.0-beta6.1 ====== Patch release for Beta 6. #@Release_HTML~2009-03-31,1.9.0-beta6.1,1.9.0-beta6.1~@# ===== Fixes ===== ==== Engine ==== * ... http://sourceforge.net/tracker/?func=detail&aid=2717071&group_id=74815&atid=542099). * Fixed: "invalid read of 8 byte" (http://so
- 1.9.0-beta6.3 @version
- <- 1.9.0-beta6.2 ^ Versions ^ 1.9.0-beta6.4 -> ====== Version 1.9.0-beta6.3 ====== Third patch release for Beta 6. #@Release_HTML~2009-06-08,1.9.0-beta6.3,1.9.0-beta6.3~@# ===== Upgrading ===== If you are upgrading... ://sourceforge.net/tracker/?func=detail&aid=2655883&group_id=74815&atid=542099). * Heap corruption due to a (single byte) buf
- 1.9.0-beta6.4 @version
- <- 1.9.0-beta6.3 ^ Versions ^ 1.9.0-beta6.5 -> ====== Version 1.9.0-beta6.4 ====== 4th patch release for Beta 6. #@Release_HTML~2009-07-05,1.9.0-beta6.4,1.9.0-beta6.4~@# ===== Fixes ===== ==== Engine ==== *... ttp://sourceforge.net/tracker/?func=detail&aid=2480726&group_id=74815&atid=542099). * Inaccuracy in particle bounce vector calcu
- 1.9.0-beta6.6 @version
- <- 1.9.0-beta6.5 ^ Versions ^ 1.9.0-beta6.7 -> ====== Version 1.9.0-beta6.6 ====== 6th patch release for Beta 6. #@Release_HTML~2009-09-01,1.9.0-beta6.6,1.9.0-beta6.6~@# ===== Fixes ===== ==== Engine ==== ... http://sourceforge.net/tracker/?func=detail&aid=2830442&group_id=74815&atid=542099) * "Mus_Start: Couldn't open dd-buffered-song
- 1.9.0-beta6.7 @version
- <- 1.9.0-beta6.6 ^ Versions ^ 1.9.0-beta6.8 -> ====== Version 1.9.0-beta6.7 ====== 7th patch release for Beta 6. #@Release_HTML~2009-09-30,1.9.0-beta6.7,1.9.0-beta6.7~@# ===== Fixes ===== ==== Common code librar... http://sourceforge.net/tracker/?func=detail&aid=2830466&group_id=74815&atid=542099 ==== All games ==== * "Gun-Triggered Switch
- 1.9.0-beta5.1 @version
- <- 1.9.0-beta5 ^ Versions ^ 1.9.0-beta6 -> ====== Version 1.9.0-beta5.1 ====== Patch release for Beta 5 (critical fixes only). #@Release_HTML~2007-01-21,1.9.0-beta5.1,1.9.0-beta5.1~@# ===== Fixes ===== ==== Renderer ==== *... lback, if dsSDLMixer is not available, use the Win32 Mus interface. * The [[-ds9]] command line op
- state @ded
- ull bright here by offsetting the frame number by 32768. In this case A=32768, B=32769, C=32770. But this method is deprecated as of Doomsday 1.9.0-beta6 (use [[#Flags|Flags]] instead). ==== Tics ==== How long the state will last. 35 tic's equal 1 second. Any non-decimal value including -1 and 0 can be placed here. Indeed, having a series of states with 0 tic length can be useful for appearing to call mu
- player_controls @devel
- the events are executed. ===== TODO ===== (for version 1.9.0-beta6) The mechanism described in this article of how ... . These are the things we need to do: ==== Goal 3: Unified Networking Model ==== * Only client... later point in time, if necessary). ==== Goal N+1: Player Control Setup GUI ==== * Doomsday co... appropriately when exiting/launching. ==== Goal 1: Player controllable locally ==== * Define c