Fulltext results:
- sector_type
- 99; Floor texmove speed = 1.8; Wind speed = 0.16875; } </code> The sector has a scrolling floor an
- infine_script_reference
- '' : Pauses the script for one [[:tic]], i.e. 28.6 milliseconds (1/35 sec). ; ''Wait'' (time-sec) : Pauses the s... al X offset that affects all pictures. <code>OffX 160</code> would appear to move the origin of the screen 160 pixels to the right (half a screen). Note that o... rizontally around the X coordinate of the object. 160 is the middle of the screen. ; ''NoCenter'' (t... s zero, the scrolling is stopped. At the speed of 1, the object will move upwards 35 pixels per secon
- episode
- NFO]], in all games, was introduced in Doomsday [[version:1.15]] (by translating these definitions into DED for... s an Episode definition: Episode { ID = "1"; Title = "EPISODE1"; Start Map = "E1M1";... Map { ID = "E1M1"; Warp Number = 1; Exit { ID = "next"; Target Map = "E1M2";... Map { ID = "E1M6"; Warp Number = 6; Exit { ID = "next"; Target Map = "E1M7";