Fulltext results:
- version
- build_numbers|Build]] ^ Notes | ^ |||| | 2.3 | [[version:2.3.1]] | 3685 | | | ::: | [[version:2.3]] | 3650 | DOOM render... | ::: | [[version:2.0.1]] | 2311 | | | ::: | [[version:2.0]] | 2281 |Packages, Home 2.0 replaces Snowberry, new 3D mo... erer, basic game options in Shell GUI | ^ |||| | 1.15 | [[version:1.15.8]] | 1857 |Last qmake-based release | | ::: | [[version:1.15.7]] | 1826 | | | ::: | [[version:1.15.6]] | 1795 | | | ::: | [[ve
- 1.9.0-beta6 @version
- d in the [[http://sourceforge.net/tracker2/?limit=50&func=&group_id=74815&atid=542099&assignee=&status=1&category=&artgroup=678927&keyword=&submitter=&art... sourceforge.net/tracker/index.php?func=detail&aid=1714610&group_id=74815). Relationships between subsectors/segs/sidedefs/... (http://sourceforge.net/tracker/?func=detail&atid=542099&aid=1983920&group_id=74815). * Until a mobj moved, the angle of all mode... (http://sourceforge.net/tracker/?func=detail&atid=542099&aid=1732097&group_id=74815). * Game objects not drawn if the sector they
- syntax @wiki
- Resize to given width: {{wiki:dokuwiki-128.png?50}} Resize to given width and height((when the as... the new ratio before resizing)): {{wiki:dokuwiki-128.png?200x50}} Resized external image: {{https://s... Resize to given width: {{wiki:dokuwiki-128.png?50}} Resize to given width and height: {{wiki:dokuwiki-128.png?200x50}} Resized external image: {{https://
- 1.9.0-beta6.8 @version
- 9.0-beta6.7 ^ Versions ^ 1.9.0-beta6.9 -> ====== Version 1.9.0-beta6.8 ====== 8th patch release for Beta 6. #@Release_... layer games are not fully operational. The stable version 1.8.6 is recommended for multiplayer games at this ti... ourceforge.net/tracker/index.php?func=detail&aid=2896917&group_id=74815&atid=542099) * Clipping issues with mobjs vs T_MovePo... http://sourceforge.net/tracker/?func=detail&aid=2873820&group_id=74815&atid=542099 * [[pwad]] [[flat]]s which replace those
- 1.9.0-beta6.9 @version
- layer games are not fully operational. The stable version 1.8.6 is recommended for multiplayer games at this ti... tp://sourceforge.net/tracker/?func=detail&aid=2929541&group_id=74815&atid=542099 * Crash when attempting to [[auto... http://sourceforge.net/tracker/?func=detail&aid=2873820&group_id=74815&atid=542099 * "Possible index-out-of-bounds (dgl_text... e.net/tracker/?func=detail&aid=2962963&group_id=74815&atid=542099 * "Hexen: Impassable doorway (polyobjs?)"
- model @assets
- object is turned to face its target angle. In [[version:1.15]], models use a default scaling factor that adjus... t-length vectors stored in the RGB components: 0=-1.0, 128=0.0, 255=1.0. If not provided, Doomsday falls back to a no... rmal map where the normals point straight up (RGB 128,128,255 => XYZ 0,0,1). Alpha component is ignored. | | ''... to corresponding sequences in the 3D model. In [[version:1.15]], the only way to animate models is to trigger a
- use_hires_textures_in_your_map @howto
- aters such as the canvas size of the texture e.g; 128x64, 128x128, 256x128... etc. Note that the canvas size must be multipl... mple reference patch that has a grid reference at 16, 24, 32, 64, 128, 256, etc. You can use this over-sized patch to creat... about flats quickly. If you're using Doom Builder version 1.5 or higher, you can use XWE to create zero-length ... use 64x64 24 bit PNG files as flats. Doom Builder 1.53 will display them fairly correctly. In either c
- 1.15 @version
- <- 1.14.5 ^ Versions ^ 1.15.1 -> ====== Version 1.15 ====== #@Release_HTML~2015-06-05,1.15.0,build1616~@# ==... ** See the [[detailed_list_of_changes_in_doomsday_version_1.15|Detailed notes]] to see a summary of the bugs tha... == * **[[detailed_list_of_changes_in_doomsday_version_1.15|Detailed list of changes in 1.15]]** * [[http://tracker.dengine.net/versions/38|Version 1.15 in the Roadmap]] * [[http://tracker.dengine.net
- 1.9.0-beta1...4 @version
- <- 1.8.6 ^ Versions ^ 1.9.0-beta5 -> ====== Versions 1.9.0-beta1...4 ====== #@Release_HTML~2006-05-28,1.9.0-beta4,1.9.0-beta4~@# #@Release_HTML~2005-10-16,1.9.0-bet... the [[http://sourceforge.net/tracker/?group_id=74815&atid=542099|deng SourceForge project page]]. The beta ph... er]] ===== Security ===== * fixed: CVE-2006-1618 buffer overflow. * fixed: vsprintf security vu
- 1.15.8 @version
- <- 1.15.7 ^ Versions ^ 2.0 -> ====== Version 1.15.8 ====== Patch release for [[version:1.15]]. #@Release_HTML~2016-02-01,1.15.8,build1857~@# ===== Fixes ===== * Linux: IWADs installed in **/usr/share/games/do... Roadmap: [[http://tracker.dengine.net/versions/62|1.15.8]] * [[version:1.15.7]] release notes * [[ve
- 1.15.7 @version
- <- 1.15.6 ^ Versions ^ 1.15.8 -> ====== Version 1.15.7 ====== Patch release for [[version:1.15]] that fixes incorrect behavior and adds support for the FreeDM multiplayer IWAD. #@Release_HTML~2016-01-01,1.15.7,build1826~@# ===== Fixes ===== * Stray icon in the
- 1.9.8 @version
- <- 1.9.7-1 ^ Versions ^ 1.9.8-1 -> ====== Version 1.9.8 ====== The second stable release of the 1.9 series. #@Release_HTML~2012-05-15,1.9.8,build500~@# ===== Overview ===== In 1.9.8 we have re... ng master server comms). Addresses bugs: {{sfbug|2158271}} {{sfbug|3499504}} {{sfbug|3496945}} {{sfbug|2536269}} {{sfbug|3496085}} {{sfbug|2267127}} {{sfbug|2646011}} * Runti... ow and the [[detailed_list_of_changes_in_doomsday_version_1.9.8|detailed notes]]). ==== Fixes ==== [[http://so
- detailed_list_of_changes_in_doomsday_version_1.9.7 @version
- urceforge.net/tracker/index.php?func=detail&aid=2987618&group_id=74815&atid=542099 * Buffer overflow using [[:ccmd]] [[:view... sourceforge.net/tracker/index.php?func=detail&aid=1398072&group_id=74815&atid=542099 * [[:fakeradio]] wall side shadow y offse... e.net/tracker/?func=detail&aid=2934366&group_id=74815&atid=542099 * Font kerning on Patch based fonts loade... urceforge.net/tracker/index.php?func=detail&aid=2411945&group_id=74815&atid=542099 * Patches prepared using the "Upscale and
- readme_macos @guide:2.0
- ic, Hexen, or other supported game * Minimum OS version: macOS 10.8 * Supported CPU architectures: 64-bit/32-bit In... ing factor for UI fonts. For example: ''-fontsize 1.5'' ; ''-loglevel'' : Set the log output level.... position, and log filter settings. ; ''-speaker51'' | ''-speaker71'' | ''-speakerprologic'' : Overrides the FMOD backend's speaker mode (surround 5.1, 7.1, or SRS 5.1/Prologic/Prologic2). This option can also be chan
- readme_windows @guide:2.0
- ia (for MIDI) Multiplayer: * Supports up to [[15 player games]] * Clients can join games in prog... ing factor for UI fonts. For example: ''-fontsize 1.5'' ; ''-loglevel'' : Set the log output level.... position, and log filter settings. ; ''-speaker51'' | ''-speaker71'' | ''-speakerprologic'' : Overrides the FMOD backend's speaker mode (surround 5.1, 7.1, or SRS 5.1/Prologic/Prologic2). This option can also be chan