Fulltext results:
- syntax @wiki
- Resize to given width: {{wiki:dokuwiki-128.png?50}} Resize to given width and height((when the as... the new ratio before resizing)): {{wiki:dokuwiki-128.png?200x50}} Resized external image: {{https://s... Resize to given width: {{wiki:dokuwiki-128.png?50}} Resize to given width and height: {{wiki:dokuwiki-128.png?200x50}} Resized external image: {{https://
- world @script:module
- /pos// can be specified either in 2D or 3D: * [350, -1000] would place the new thing on the floor at X=350, Y=-1000. * [350, -1000, 50] would place the new thing at X=350, Y=-1000, Z=50. Note that positions of existing things can be queried with ''Thing.pos()''. ... // : Spawn position Z offset. The default value 0.5 causes the item to be spawned at the middle of the dropper. 1.0 would spawn the item at the top of the dropper.... FLOOR : Spawn thing at the floor. ===== Old versions ===== * [[/script/module/world?rev=1576428056|2.2]]
- version
- build_numbers|Build]] ^ Notes | ^ |||| | 2.3 | [[version:2.3.1]] | 3685 | | | ::: | [[version:2.3]] | 3650 | DOOM render... erer, basic game options in Shell GUI | ^ |||| | 1.15 | [[version:1.15.8]] | 1857 |Last qmake-based release | | ::: | [[version:1.15.7]] | 1826 | | | ::: | [[version:1.15.6]] | 1795 | | | ::: | [[version:1.15.5]] | 1765 | | | ::: | [[version:1.15.4]] | 1734 |
- compilation @devel
- 0|Compiling and running (2.0-2.3, CMake)]] ===== Version 1.9 - 1.15 (qmake) ===== * [[compiling_and_running_1.15_or_earlier_qmake|Compiling and running (1.15 or earlier, qmake)]] ===== Platform-specific instru
- reference @script
- uch|"On touch" and "On death" scripts]] In older versions: [[/script/reference?rev=1576480962#using_doomsday_script|2.2]] ==== Editor
- model @assets
- object is turned to face its target angle. In [[version:1.15]], models use a default scaling factor that adjus... to corresponding sequences in the 3D model. In [[version:1.15]], the only way to animate models is to trigger a... animation sequence when a state is entered. In [[version:2.1]], animation sequences can also be started from [... animation sequence. Sequence #0 is started with a 50% probability; #1 is started as the other alternative. (Note how th
- addon_box @fs
- component: game-jdoom language english ( version: 6.01 summary: Amazing TC (trust me) contact: h... m author: Mod-O-tron-2000 copyright: 2015 license: Do what you will, I don't care ... 'global' info file) | required / | episode1.pk3 | episode2.pk3 | ... Congrats! You
- addon_format @modding
- = * [[fs:addon_box|Box]] (a folder) ===== See also ===== * [[fs:Packages]] ([[version:1.15]] →)
- readme_macos @guide:2.2
- Heretic and Hexen have been in development since 1999; the first versions were released in late 1999 and early 2000. Sever... ]] soundfonts Multiplayer: * Supports up to [[15 player games]] * Clients can join games in prog... ic, Hexen, or other supported game * Minimum OS version: macOS 10.10 * Supported CPU architectures: 64-bit/32-bit I... nfiguration</a></html>). For example: ''-fontsize 1.5'' ; ''-loglevel'' : Set the log output level.
- doomsday @guide:2.2:man
- nfiguration</a></html>). For example: ''-fontsize 1.5'' ; ''-loglevel'' : Set the log output level.... Heretic and Hexen have been in development since 1999; the first versions were released in late 1999 and early 2000. Sever... * [[OpenAL]] Multiplayer: * Supports up to [[15 player games]] * Clients can join games in prog... ept multiple paths as parameters:<code> -iwad path1 path2</code> * The configuration file //~/.doom
- readme_windows @guide:2.2
- Heretic and Hexen have been in development since 1999; the first versions were released in late 1999 and early 2000. Sever... ia (for MIDI) Multiplayer: * Supports up to [[15 player games]] * Clients can join games in prog... nfiguration</a></html>). For example: ''-fontsize 1.5'' ; ''-loglevel'' : Set the log output level.... pisode and map), or the map identifier (e.g., "MAP12"). ; ''-width'' | ''-height'' : Set the hori
- readme_macos @guide:2.3
- Heretic and Hexen have been in development since 1999; the first versions were released in late 1999 and early 2000. Sever... ]] soundfonts Multiplayer: * Supports up to [[15 player games]] * Clients can join games in prog... ic, Hexen, or other supported game * Minimum OS version: macOS 10.10 * Supported CPU architectures: 64-bit/32-bit I... nfiguration</a></html>). For example: ''-fontsize 1.5'' ; ''-loglevel'' : Set the log output level.
- doomsday @guide:2.3:man
- nfiguration</a></html>). For example: ''-fontsize 1.5'' ; ''-loglevel'' : Set the log output level.... Heretic and Hexen have been in development since 1999; the first versions were released in late 1999 and early 2000. Sever... * [[OpenAL]] Multiplayer: * Supports up to [[15 player games]] * Clients can join games in prog... ept multiple paths as parameters:<code> -iwad path1 path2</code> * The configuration file //~/.doom
- readme_windows @guide:2.3
- Heretic and Hexen have been in development since 1999; the first versions were released in late 1999 and early 2000. Sever... ia (for MIDI) Multiplayer: * Supports up to [[15 player games]] * Clients can join games in prog... nfiguration</a></html>). For example: ''-fontsize 1.5'' ; ''-loglevel'' : Set the log output level.... pisode and map), or the map identifier (e.g., "MAP12"). ; ''-width'' | ''-height'' : Set the hori
- assets
- ===== The asset system was first introduced in [[version:1.15]]. It was only used for the GL2 model renderer. In [[version:2.0]], new asset types were added for particle te