Fulltext results:
- use_hires_textures_in_your_map
- p}} {{ file:hirestextutor.jpg?300x0}} {{SideBox|1=The original version of this article by David "Tolwyn" Shaw, as first ... ust one 64x64 patch to build a texture that has a 128x128 defined //canvas// size. You would need to add that patch 3 more times to cover the entire canvas. When load... mple reference patch that has a grid reference at 16, 24, 32, 64, 128, 256, etc. You can use this over-sized ... g a patch to PNAMES ==== | {{ file:hirestextutor3.png?175x0}}Patches must be added to the PNAMES list. Th
- use_oculus_rift
- http://oculusvr.com|Oculus Rift]] starting with [[version:1.13]]. DK2 is supported in [[version:1.15]]. Oculus Rift support was discontinued in [[v... atically to be a good size for Oculus Rift. In [[version:1.13]], there is no support for alternative UI styles,... h head-pitch bindcontrol yawbody head-yaw In [[version:1.15]], a new player control for reseting Oculus Rift... t if your GPU is struggling with fill rate. In [[version:1.15]], you can adjust the Oculus Rift frame buffer p