Fulltext results:
- model
- object is turned to face its target angle. In [[version:1.15]], models use a default scaling factor that adju... to corresponding sequences in the 3D model. In [[version:1.15]], the only way to animate models is to trigger ... animation sequence when a state is entered. In [[version:2.1]], animation sequences can also be started from [... state MWANDATK_1 { sequence "attack1" { prob = 0.333 } sequence "attack2" { prob = 0.333 }