Fulltext results:
- 2.2
- <- 2.1.2 ^ Versions ^ 2.2.1 -> ====== Version 2.2 ====== This release has several bug fixes and modding related enhancements. #@Release_HTML~2019-12-18,2.2.0,build3272~@# ===== New features ===== **... tects [[https://freedoom.github.io/|Freedoom]] v0.12.1, and any future releases will be detected as Fr
- 2.1.2
- <- 2.1.1 ^ Versions ^ 2.2 -> ====== Version 2.1.2 ====== Patch release that addresses issues found in version [[version:2.1]]. A few more regressions related to 3D model re... fixed to contain appropriate IDs. #@Release_HTML~2019-11-02,2.1.2,build3226~@# ===== Change log ===== [[https:
- 2.1
- <- 2.0.3 ^ Versions ^ 2.1.1 -> ====== Version 2.1 ====== Doomsday 2.1 contains several improvements for an all-around nicer experience. ... server before joining the game. #@Release_HTML~2018-12-11,2.1.0,build2900~@# ===== General usage and games ==... ously Doomsday has been using the obsolete OpenGL 2.1 compatibility API. Thanks to the new version, graphics can be drawn more efficiently, although
- 1.12
- <- 1.11.2 ^ Versions ^ 1.12.1 -> ====== Version 1.12 ====== #@Release_HTML~2013-10-03,1.12.0,build1006~@# ===== Overview ===== In 1.12... pen bugs in the Bug Tracker]] ===== See also ===== * [[detailed_list_of_changes_in_doomsday_version_1.12]]
- 2.0.1
- <- 2.0 ^ Versions ^ 2.0.2 -> ====== Version 2.0.1 ====== Patch release for [[version:2.0]] that fixes incorrec... == See also ===== * Roadmap: [[http://tracker.dengine.net/versions/66|2.0.1]] * [[version:2.0]] release notes
- detailed_list_of_changes_in_doomsday_version_1.14
- This article lists the important changes in [[version:1.14]]. ===== Fixed bugs ===== ==== UI ==== * Ugl... pfw]]). * ''Garbage'' was moved from [[:libdeng1]] to [[:libdeng2]]. * Doomsday 2 UI framework was split from the client and placed to its own [[:libappfw|shared l... eator. * Build scripts specifically run Python 2 so that they work even if Python 3 is the system
- 1.9.0-beta6
- ttp://sourceforge.net/tracker/?func=detail&atid=542099&aid=1117470&group_id=74815). * HQ2X "Smart Filtering" broken on Big Endi... ttp://sourceforge.net/tracker/?func=detail&atid=542099&aid=1667911&group_id=74815). * Infinite loop when the player has no ammo... ttp://sourceforge.net/tracker/?func=detail&atid=542099&aid=2501751&group_id=74815). * Attempting to commit suicide while alread... ttp://sourceforge.net/tracker/?func=detail&atid=542099&aid=2131013&group_id=74815). === Unix === * Incorrect random number l
- 1.9.0-beta6.1
- <- 1.9.0-beta6 ^ Versions ^ 1.9.0-beta6.2 -> ====== Version 1.9.0-beta6.1 ====== Patch release for Beta 6. #@Release_HTML~2009-03-31,1.... th Shareware Doom" (http://sourceforge.net/tracker2/?func=detail&aid=2641111&group_id=74815&atid=542099). * Fixed: [[ded]] parser would o... ch]]es not working (http://sourceforge.net/tracker2/?func=detail&aid=2673525&group_id=74815&atid=542099). * Fixed: "Failing to read more ... han one loose ded" (http://sourceforge.net/tracker2/index.php?func=detail&aid=2646623&group_id=74815&atid=542099). * Fixed: Only the last viewport
- 1.9.0-beta6.6
- . http://sourceforge.net/tracker/?func=detail&aid=2847211&group_id=74815&atid=542099 * Ignore all lumps smaller than e... . http://sourceforge.net/tracker/?func=detail&aid=2719125&group_id=74815&atid=542099 ==== Common code library ==== *... " http://sourceforge.net/tracker/?func=detail&aid=2847962&group_id=74815&atid=542099 * "WFALL Textures inanimate in PW... . http://sourceforge.net/tracker/?func=detail&aid=2830456&group_id=74815&atid=542099 * "Skill menu plays two sounds".
- 1.9.0-beta6.8
- == 8th patch release for Beta 6. #@Release_HTML~2009-11-30,1.9.0-beta6.8,1.9.0-beta6.8~@# ===== The 10th Anniversary =====... sourceforge.net/tracker/index.php?func=detail&aid=2830911&group_id=74815&atid=542099 * Map title, author text not surp... . http://sourceforge.net/tracker/?func=detail&aid=2881103&group_id=74815&atid=542099 * "Mana giving script on Dark Cru... sourceforge.net/tracker/index.php?func=detail&aid=2870699&group_id=74815&atid=542099 * "Dormant foes waking up after l
- 1.9.0-beta6.9
- . http://sourceforge.net/tracker/?func=detail&aid=2911089&group_id=74815&atid=542099 * "No comprehension of poly objec... . http://sourceforge.net/tracker/?func=detail&aid=2801114&group_id=74815&atid=542099 * "Chicken beak psprite yoffset i... . http://sourceforge.net/tracker/?func=detail&aid=2980013&group_id=74815&atid=542099 * Restored the correct behavior: ... sourceforge.net/tracker/index.php?func=detail&aid=2578612&group_id=74815&atid=542099 * Restored the correct behavior:
- detailed_list_of_changes_in_doomsday_version_1.9.7
- sourceforge.net/tracker/index.php?func=detail&aid=2411945&group_id=74815&atid=542099 * Patches prepared using the "Upscale and Sharpen" conversion filter subsequently put through the hq2x filter (again) if Smart Filtering is enabled. ... sourceforge.net/tracker/index.php?func=detail&aid=2985633&group_id=74815&atid=542099). ===== Common code library ===== ... . http://sourceforge.net/tracker/?func=detail&aid=2639419&group_id=74815&atid=542099 * When using lookspring the view
- 1.9.8
- <- 1.9.7-1 ^ Versions ^ 1.9.8-1 -> ====== Version 1.9.8 ====== The second stable release of the 1.9 series. #@Release_HTML~2012-05-15,1.9.8,build500~@# ===== Overview ===== In 1.9.8... ing master server comms). Addresses bugs: {{sfbug|2158271}} {{sfbug|3499504}} {{sfbug|3496945}} {{sfbug|253
- detailed_list_of_changes_in_doomsday_version_1.9.8
- This article lists the important changes in [[version:1.9.8]]. ====== Fixed bugs ====== ===== Audio ====... or all player classes should be spawned. {{:sfbug|1572194}} ===== UI and menus ===== * The game's main menu should never scroll up and down. * Shi... Added variable [[:sound-overlap-stop]] (default: 1) that allows only one sound to be emitted at a ti
- detailed_list_of_changes_in_doomsday_version_1.9.9
- This article lists the important changes in [[version:1.9.9]]. ====== Fixed bugs ====== * Fatal error ... Categorization of "addon" textures in PWAD TEXTURE1/2 lumps. * Plane glows were not drawn while a pl... Increased max number of particle generators to 512 (from 256). * Model skin fallback: if a model's skin i