Fulltext results:
- infine_script_reference
- the changes will be effective. Example: <code>In 2 Filter 0 0 0 1 Wait 2</code> The interpolation timer is set to t... c'' : Pauses the script for one [[:tic]], i.e. 28.6 milliseconds (1/35 sec). ; ''Wait'' (time-sec) : Pauses the s... e (state-id). For example:<code>States mo BOSS_RUN1 12</code> This will append 12 frames starting from the state BOSS_RUN1 to the a... typing each character. This means at the rate of 1 the text is typed at 35 characters per second. At rate 2 the speed would be 17 characters per second, and
- values_for_heretic
- s will be doubled by a back pack pickup. (Since [[version:2.1]]) ==== Weapon Info ==== There may be multiple ... tic the following ammo types are defined (since [[version:2.1]]): ^ Ammo name | | Crystal | | Arrow | | Orb |
- thing
- state series. This field can be any value from 0-255. 255 means 100%, while 0 obviously means 0. Note that if a thi... to Chicken/Pig. | ==== On touch ==== (As of [[version:2.2]]: only supported in Heretic.) [[:Script]] that ... be used normally. ==== On death ==== (Since [[version:2.3]]) [[:Script]] that gets run when the thing is
- sector_type
- **anticlockwise** system where 0=east, 90=north, 180=west and 270=south. All floating-point values are accepted (... 5002; Comment = "Immediately trigger line type 6101"; Ticker chain = 6101; Ticker chain count = 1; } </code> A chain event be will sent once, immediately, to the [[xg:line type]] 6101. ==== Water current ==== <code> Sector Type {