Fulltext results:
- create_a_light_thing
- many other editors that can do this. ===== STEP 1: Header and Thing definitions ===== First thing... t next. * Type the following: Header { Version = 6 } # ----------------------------------... ht. Note the line that says **DoomEd number = 8001**, this is the ID of our Red Warning Light we'll ... Name = "RedWarnLight" DoomEd number = 8001; Spawn state = "REDWARNLIGHT" Spawn healt
- create_a_new_monster
- r is a new DED. Let's get started. ====== STEP 1: The Header and the Thing definition ====== Firs... hat next. Type the following: <code> Header { Version = 6 } </code> <code> # ------------------------... tion time = 8 Spawn health = 20 Speed = 12 Radius = 10 Height = 42 Mass = 100 Flags = solid | shootable | countkill | nobl