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version [2017-08-19 10:52]
skyjake
version [2020-01-28 15:04] (current)
skyjake
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 +====== Version history ======
 +
 +===== Stable releases =====
 +
 +^ Release ^ Version ^ [[devel:​automated_build_system#​build_numbers|Build]] ^ Notes |
 +^  ||||
 +| 2.2 | [[version:​2.2.2]] | 3313 | | 
 +| ::: | [[version:​2.2.1]] | 3299 | | 
 +| ::: | [[version:​2.2]] | 3272 | Doomsday Script improvements,​ Heretic modding, weapon FOV | 
 +^  ||||
 +| 2.1 | [[version:​2.1.2]] | 3226 | | 
 +| ::: | [[version:​2.1.1]] | 2967 | | 
 +| ::: | [[version:​2.1]] | 2900 | Downloading files from server, UI improvements,​ custom IWADs, OpenGL 3.3 | 
 +^  ||||
 +| 2.0 | [[version:​2.0.3]] | 2464 | | 
 +| ::: | [[version:​2.0.2]] | 2372 | | 
 +| ::: | [[version:​2.0.1]] | 2311 | | 
 +| ::: | [[version:​2.0]] | 2281 |Packages, Home 2.0 replaces Snowberry, new 3D model renderer, basic game options in Shell GUI |
 +^  ||||
 +| 1.15 | [[version:​1.15.8]] | 1857 |Last qmake-based release |
 +| :::  | [[version:​1.15.7]] | 1826 | |
 +| :::  | [[version:​1.15.6]] | 1795 | |
 +| :::  | [[version:​1.15.5]] | 1765 | |
 +| :::  | [[version:​1.15.4]] | 1734 | |
 +| :::  | [[version:​1.15.3]] | 1704 | |
 +| :::  | [[version:​1.15.2]] | 1673 | |
 +| :::  | [[version:​1.15.1]] | 1642 | |
 +| :::  | [[version:​1.15]] ​  | 1616 |C++11, Qt 5 |
 +^  ||||
 +| 1.14 | [[version:​1.14.5]] | 1265 | |
 +| :::  | [[version:​1.14.4]] | 1239 | |
 +| :::  | [[version:​1.14.3]] | 1230 | |
 +| :::  | [[version:​1.14.2]] | 1222 | |
 +| :::  | [[version:​1.14.1]] | 1212 | |
 +| :::  | [[version:​1.14]] ​  | 1201 |Home 1.0, bloom effect |
 +^  ||||
 +| 1.13 | [[version:​1.13.2]] | 1109 | |
 +| :::  | [[version:​1.13.1]] | 1100 | |
 +| :::  | [[version:​1.13]] ​  | 1094 |Frame post-processing FX, stereoscopic rendering |
 +^  ||||
 +| 1.12 | [[version:​1.12.2]] | 1036 | |
 +| :::  | [[version:​1.12.1]] | 1030 | |
 +| :::  | [[version:​1.12]] ​  | 1006 |Control Panel replaced |
 +^  ||||
 +| 1.11 | [[version:​1.11.2]] | 971 | |
 +| :::  | [[version:​1.11.1]] | 946 | |
 +| :::  | [[version:​1.11]] ​  | 932 |Foundations of the new UI framework |
 +^ ||||
 +| 1.10 | [[version:​1.10.4]] | 939 |End of Windows XP support |
 +| :::  | [[version:​1.10.3]] | 869 | |
 +| :::  | [[version:​1.10.2]] | 853 | |
 +| :::  | [[version:​1.10.1]] | 837 | |
 +| :::  | [[version:​1.10]] ​  | 823 |Multiplayer cleanup |
 +^ ||||
 +| 1.9  | [[version:​1.9.10-1]] | 736 | |
 +| :::  | [[version:​1.9.10]] ​  | 721 | |
 +| :::  | [[version:​1.9.9]] ​   | 638 | |
 +| :::  | [[version:​1.9.8-1]] ​ | 543 | |
 +| :::  | [[version:​1.9.8]] ​   | 500 | |
 +| :::  | [[version:​1.9.7-1]] ​ | 439 | |
 +| :::  | [[version:​1.9.7]] ​   | 425 | [[devel:​Autobuilder]] taken into use |
 +^ ||||
 +| 1.8  | [[version:​1.8.6]] | — | |
 +| :::  | [[version:​1.8.5]] | — | |
 +
 +===== Unstable releases (2011-) =====
 +
 +Starting from March 2011, the automated build system provides regularly updated binary releases of Doomsday. The builds can be accessed via the [[http://​api.dengine.net/​1/​builds?​format=feed|Build Events RSS feed]].
 +
 +See also: [[devel:​autobuilder|Automated Builds Repository]]
 +
 +===== Beta releases (2005-2011) =====
 +
 +  * [[version:​1.9.0-beta6.9]]
 +  * [[version:​1.9.0-beta6.8]]
 +  * [[version:​1.9.0-beta6.7]]
 +  * [[version:​1.9.0-beta6.6]]
 +  * [[version:​1.9.0-beta6.5]]
 +  * [[version:​1.9.0-beta6.4]]
 +  * [[version:​1.9.0-beta6.3]]
 +  * [[version:​1.9.0-beta6.2]]
 +  * [[version:​1.9.0-beta6.1]]
 +  * [[version:​1.9.0-beta6]]
 +  * [[version:​1.9.0-beta5.1]]
 +  * [[version:​1.9.0-beta5]]
 +  * [[version:​1.9.0-beta1...4]]
 +
 +===== Early years =====
 +
 +The "first era" of the Doomsday Engine starts from the founding of the project in 1999 and ends with [[version:​1.8.6]]. Changes in each release were recorded in two text files:
 +
 +  * {{file:​ChangeLog.txt|ChangeLog.txt (1.7.7 - 1.8.6)}}
 +  * {{file:​DHistory.txt|DHistory.txt (0.99.4 - 1.7.7)}}