User Tools

Site Tools


version:detailed_list_of_changes_in_doomsday_version_1.15

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
version:detailed_list_of_changes_in_doomsday_version_1.15 [2017-03-13 22:17]
skyjake ↷ Links adapted because of a move operation
version:detailed_list_of_changes_in_doomsday_version_1.15 [2017-03-21 08:59] (current)
skyjake ↷ Links adapted because of a move operation
Line 140: Line 140:
  
   *  Added a Pixel Doubling post-processing effect. The amount of the effect can be changed in the Renderer Appearance editor.   *  Added a Pixel Doubling post-processing effect. The amount of the effect can be changed in the Renderer Appearance editor.
-  *  New, [[:​gl2_model_renderer|alternative model renderer]] that uses the new GL classes from [[:​libgui]]. Works independently of the old model renderer and relies on Doomsday 2 [[:​packages]] and [[:​assets]]. Supports skeletal animation.+  *  New, [[modding:​gl2_model_renderer|alternative model renderer]] that uses the new GL classes from [[:​libgui]]. Works independently of the old model renderer and relies on Doomsday 2 [[:​packages]] and [[:​assets]]. Supports skeletal animation.
   *  The new model renderer uses [[:​open_asset_import_library]] to load various 3D model file formats.   *  The new model renderer uses [[:​open_asset_import_library]] to load various 3D model file formats.
   *  Updated Oculus Rift support for the DK2 (extended desktop mode only).   *  Updated Oculus Rift support for the DK2 (extended desktop mode only).
version/detailed_list_of_changes_in_doomsday_version_1.15.txt · Last modified: 2017-03-21 08:59 by skyjake