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— | version:1.9.0-beta6.6 [2017-03-23 06:55] (current) – skyjake | ||
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+ | <- 1.9.0-beta6.5 ^ Versions ^ 1.9.0-beta6.7 -> | ||
+ | ====== Version 1.9.0-beta6.6 ====== | ||
+ | |||
+ | 6th patch release for Beta 6. | ||
+ | |||
+ | # | ||
+ | |||
+ | |||
+ | |||
+ | ===== Fixes ===== | ||
+ | |||
+ | |||
+ | |||
+ | ==== Engine ==== | ||
+ | |||
+ | * Faulty handling of //-file//, //-iwad//, //-def//, and //-defs//. It was attempting to load all of the command line arguments as files/ | ||
+ | * " | ||
+ | * " | ||
+ | * Ignore all lumps smaller than eight bytes when building the sprite table during startup. Mods such as 22ventry.zip are now playable (thanks go to entryway and the prboom-plus changelog for the tip off). | ||
+ | * Model particles not drawn. | ||
+ | * Minor issues with tracking players entering/ | ||
+ | |||
+ | |||
+ | === Windows === | ||
+ | |||
+ | * Vista/7: Non-working music volume controls. | ||
+ | * "Music volume and balance" | ||
+ | |||
+ | |||
+ | ==== Common code library ==== | ||
+ | |||
+ | * " | ||
+ | * "WFALL Textures inanimate in PWAD". http:// | ||
+ | * "Skill menu plays two sounds" | ||
+ | * Added missing default event bindings for //viewsize -/+// (keyboard minus, equals). | ||
+ | * After changing the event bindings for //inventory prev/next// and //viewsize -/+// via the controls menu, the " | ||
+ | * " | ||
+ | |||
+ | |||
+ | ==== All games ==== | ||
+ | |||
+ | * Line specials triggered by line attacks could be activated if used on onesided linedefs and hitting them from the wrong side. For example, shooting at switches from behind (when in the void). | ||
+ | |||
+ | |||
+ | ==== DOOM ==== | ||
+ | |||
+ | * "No intermission screen after map30" | ||
+ | |||
+ | |||
+ | ==== Hexen ==== | ||
+ | |||
+ | * "Clip through a wall if an object is near". http:// | ||
+ | * " | ||
+ | |||
+ | |||
+ | ===== Changes ===== | ||
+ | |||
+ | |||
+ | ==== Common code library ==== | ||
+ | |||
+ | * " | ||
+ | |||
+ | |||
+ | ==== All games ==== | ||
+ | |||
+ | * It is now possible to use line attacks from outside the map (in the void) to hit targets within. | ||
+ | |||
+ | |||
+ | ==== DOOM ==== | ||
+ | |||
+ | * Amended in-menu label for compatibility option "PE LIMITED TO 20 LOST SOULS" to "PE LIMITED TO 21 LOST SOULS" | ||
+ | |||
+ | |||
+ | ==== Heretic ==== | ||
+ | |||
+ | * Using the [[ccmd]] //give// it is now possible to give a batch of the specified inventory items. For example, to give only Firebombs and Morph Ovums use the command "give i7i8". | ||
+ | |||
+ | |||
+ | ===== New features ===== | ||
+ | |||
+ | |||
+ | ==== Engine ==== | ||
+ | |||
+ | * Added [[map_info_ded_]] flag // |