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version:1.9.0-beta6.5 [2017-03-23 08:56] (current)
skyjake
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 +<- 1.9.0-beta6.4 ^ Versions ^ 1.9.0-beta6.6 ->
  
 +====== Version 1.9.0-beta6.5 ======
 +
 +5th patch release for Beta 6.
 +
 +#​@Release_HTML~2009-07-31,​1.9.0-beta6.5,​1.9.0-beta6.5~@#​
 +
 +
 +===== Fixes =====
 +
 +
 +
 +==== Engine ====
 +
 +  *  Rendering bug that caused masked walls to be drawn as solid single-color walls (particularly with modern ATI drivers).
 +  *  The abbreviated command line option //-d// (the short form of //-defs//) for loading [[ded]] files not working.
 +  *  Spherical particle spawning http://​sourceforge.net/​tracker/?​func=detail&​aid=2480726&​group_id=74815&​atid=542099
 +  *  "​Doomsday corrupts jDoom.cfg"​ http://​sourceforge.net/​support/​tracker.php?​aid=2818719
 +
 +
 +==== Games ====
 +
 +
 +=== DOOM ===
 +
 +  *  Missing Mastermind in E3M8 http://​sourceforge.net/​tracker/?​func=detail&​aid=2824592&​group_id=74815&​atid=542099
 +  *  Original DOOM bug which would only consider the first weapon bound to a weapon slot when drawing the statusbar, "owned weapon"​ display. Added [[cvar]] [[hud-status-weaponslots-ownedfix]] to control this change in behaviour (default is enabled).
 +
 +
 +===== Changes =====
 +
 +
 +==== Engine ====
 +
 +  *  Unix: When running in windowed mode, the mouse is released from the game window when the Control Panel (or any other Doomsday UI screen) is open.
 +
 +
 +==== Dependencies ====
 +
 +  *  Win32: Updated SDL_mixer 1.2.7 → 1.2.8.
 +  *  Win32: Updated SDL_net 1.2.6 → 1.2.7.
 +  *  Win32: Compiling against DirectX SDK from March 2009.
version/1.9.0-beta6.5.txt · Last modified: 2017-03-23 08:56 by skyjake