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version:1.13 [2017-03-22 21:47]
skyjake ↷ Page name changed from version:1.13.0 to version:1.13
version:1.13 [2017-03-22 21:49] (current)
skyjake
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-<noinclude>​ +<1.12.2 ​^ Versions ^ 1.13.1 ​-> 
-{{verlinks|Doomsday|1.12.2|1.13|1.13.1}} + 
-{{relinfo3|Doomsday|1.13.0|December 30, 2013|new|release-1.13.0|1094}} +====== Version ​1.13 ======
-</​noinclude>​+
  
 Version 1.13 concentrates on bringing new flexibility into Doomsday'​s renderer. Under the hood we've also been reorganizing management of logical resources into a better shape for future needs. Version 1.13 concentrates on bringing new flexibility into Doomsday'​s renderer. Under the hood we've also been reorganizing management of logical resources into a better shape for future needs.
  
 +#​@Release_HTML~2013-12-30,​1.13.0,​build1094~@#​
  
-====== Overview ​======+===== Overview =====
  
 +==== Highlights ====
  
- 
-===== Highlights ===== 
- 
-  *  ​ 
 {{ file:​inverted_monochrome.png?​350x0}} **Framebuffer effects.** Doomsday can now use OpenGL shaders to post-process the rendered frames. In this release, we've applied this for [[libdoom]]'​s Invulnerability power-up effect. {{ file:​inverted_monochrome.png?​350x0}} **Framebuffer effects.** Doomsday can now use OpenGL shaders to post-process the rendered frames. In this release, we've applied this for [[libdoom]]'​s Invulnerability power-up effect.
  
-  *  ​ 
 {{ file:​crosseye_stereo.png?​350x0}} **Stereoscopic 3D.** Support has been added for various stereoscopic rendering modes, including anaglyph, side-by-side,​ parallel and cross-eyed viewing. {{ file:​crosseye_stereo.png?​350x0}} **Stereoscopic 3D.** Support has been added for various stereoscopic rendering modes, including anaglyph, side-by-side,​ parallel and cross-eyed viewing.
  
-  *  ​**[[http://​oculusvr.com|Oculus Rift]].** [[how_to_use_oculus_rift|Full support]] for playing all supported games using Oculus Rift, including head tracking and easy auto-configuration via the new 3D & VR settings dialog. The Windows and OS X packages include built-in support for Oculus Rift; on other platforms one must manually compile the engine using the [[http://​developer.oculusvr.com|Oculus SDK]]+**[[http://​oculusvr.com|Oculus Rift]].** [[howto:​use_oculus_rift|Full support]] for playing all supported games using Oculus Rift, including head tracking and easy auto-configuration via the new 3D & VR settings dialog. The Windows and OS X packages include built-in support for Oculus Rift; on other platforms one must manually compile the engine using the [[http://​developer.oculusvr.com|Oculus SDK]].
-  *  **UI experience enhancements.** Doomsday'​s [[http://​tracker.skyjake.fi/​issues/​4|UI renovation]] is still ongoing, and we've been fine-tuning the elements introduced so far. [[busy_mode]] is now better integrated into the rest of the UI (for instance, when loading a map) and widgets look and behave smoother, requiring less mouse clicking.+
  
 +**UI experience enhancements.** Doomsday'​s [[http://​tracker.dengine.net/​issues/​4|UI renovation]] is still ongoing, and we've been fine-tuning the elements introduced so far. [[busy_mode]] is now better integrated into the rest of the UI (for instance, when loading a map) and widgets look and behave smoother, requiring less mouse clicking.
  
-===== See also =====+ 
 +==== See also ====
  
   *  [[detailed_list_of_changes_in_doomsday_version_1.13]]   *  [[detailed_list_of_changes_in_doomsday_version_1.13]]
   *  [[http://​tracker.dengine.net/​versions/​2|Roadmap]] has the details about the status of issues   *  [[http://​tracker.dengine.net/​versions/​2|Roadmap]] has the details about the status of issues
-  *  [[how_to_use_oculus_rift]]+  *  [[howto:​use_oculus_rift]]
  
  
-====== Upgrading ​======+===== Upgrading =====
  
  
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-====== Bug tracker ​======+===== Bug tracker =====
  
  
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   *  [[http://​tracker.dengine.net/​projects/​deng/​issues?​c%5B%5D=tracker&​c%5B%5D=status&​c%5B%5D=priority&​c%5B%5D=subject&​c%5B%5D=assigned_to&​c%5B%5D=updated_on&​f%5B%5D=status_id&​f%5B%5D=tracker_id&​f%5B%5D=fixed_version_id&​f%5B%5D=&​group_by=&​op%5Bfixed_version_id%5D=%3D&​op%5Bstatus_id%5D=c&​op%5Btracker_id%5D=%3D&​set_filter=1&​sort=priority%3Adesc%2Cid%3Adesc&​utf8=✓&​v%5Bfixed_version_id%5D%5B%5D=2&​v%5Btracker_id%5D%5B%5D=1|Closed bugs for 1.13]]   *  [[http://​tracker.dengine.net/​projects/​deng/​issues?​c%5B%5D=tracker&​c%5B%5D=status&​c%5B%5D=priority&​c%5B%5D=subject&​c%5B%5D=assigned_to&​c%5B%5D=updated_on&​f%5B%5D=status_id&​f%5B%5D=tracker_id&​f%5B%5D=fixed_version_id&​f%5B%5D=&​group_by=&​op%5Bfixed_version_id%5D=%3D&​op%5Bstatus_id%5D=c&​op%5Btracker_id%5D=%3D&​set_filter=1&​sort=priority%3Adesc%2Cid%3Adesc&​utf8=✓&​v%5Bfixed_version_id%5D%5B%5D=2&​v%5Btracker_id%5D%5B%5D=1|Closed bugs for 1.13]]
   *  [[http://​tracker.dengine.net/​projects/​deng/​issues?​c%5B%5D=tracker&​c%5B%5D=status&​c%5B%5D=priority&​c%5B%5D=subject&​c%5B%5D=assigned_to&​c%5B%5D=updated_on&​f%5B%5D=status_id&​f%5B%5D=tracker_id&​f%5B%5D=&​group_by=&​op%5Bstatus_id%5D=o&​op%5Btracker_id%5D=%3D&​per_page=100&​set_filter=1&​utf8=✓&​v%5Btracker_id%5D%5B%5D=1|Known issues: list of open bugs in the Bug Tracker]]   *  [[http://​tracker.dengine.net/​projects/​deng/​issues?​c%5B%5D=tracker&​c%5B%5D=status&​c%5B%5D=priority&​c%5B%5D=subject&​c%5B%5D=assigned_to&​c%5B%5D=updated_on&​f%5B%5D=status_id&​f%5B%5D=tracker_id&​f%5B%5D=&​group_by=&​op%5Bstatus_id%5D=o&​op%5Btracker_id%5D=%3D&​per_page=100&​set_filter=1&​utf8=✓&​v%5Btracker_id%5D%5B%5D=1|Known issues: list of open bugs in the Bug Tracker]]
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version/1.13.txt · Last modified: 2017-03-22 21:49 by skyjake