Fulltext results:
- compiling_and_running_1.15_or_earlier_qmake
- o manually specify all 3rd party SDK paths (e.g., FMOD, SDL). Examples have been provided in **config_user-example.pri**. * Built binaries and other files are deployed under **distrib\products**. The dire... dding ''CONFIG+=deng_nativesdk'' to your **config_user.pri**. When you run qmake, it will print a messa... . === Unix === * Set the PREFIX in **config_user.pri** or on the qmake command line so the instal
- fluid_synth_plugin
- s to be played in streaming mode. ====== How to use {{veradd|1.9.9}} ====== ===== Enabling audio_f... e), FluidSynth is automatically loaded when using FMOD as the audio plugin. * On Linux, FluidSynth uses one of its own audio drivers to play music ("pul... s at the moment. To verify that the plugin is in use, look for the "Audio configuration" printed in [[
- compiling_and_running_2.0
- stick support) * SDL_mixer 2 (audio plugin) * FMOD Studio Low-Level Programmer API for Doomsday 2.1+, or FMOD Ex for Doomsday 2.0 or earlier (audio plugin) * O... sabling Doomsday features. * ''*_DIR'' (e.g., ''FMOD_DIR'') are used for configuring locations of third-party librari... inaries (e.g., using ''make install'') because Doomsday expects a particular runtime directory layout.
- source_prefixes
- This article lists the name prefixes used in the [[doomsday]] source code. The most abstract class in e... [[ded]] file handling | | Def| Definitions (don't use "DD") | | MPI| Multi-Player (User) Interface | | Plug| [[plugin]] | | UI| User Interface | | Z| [[memory_zone]] | | W| [[wad]] | ===
