Fulltext results:
- compiling_and_running_1.15_or_earlier_qmake
- o manually specify all 3rd party SDK paths (e.g., FMOD, SDL). Examples have been provided in **config_user-example.pri**. * Built binaries and other files are deployed under **distrib\products**. The dire... dding ''CONFIG+=deng_nativesdk'' to your **config_user.pri**. When you run qmake, it will print a messa... . === Unix === * Set the PREFIX in **config_user.pri** or on the qmake command line so the instal
- fluid_synth_plugin
- ou set the cvar, it takes until the start of the next song for the SF2 to be taken into use, i.e., it won't happen immediately. ===== Chang... S file, the current music will stop and when the next song starts, it will play through another music interface (if available; e.g., FMOD with .DLS). ====== Technical notes ====== The... ar to standard samples (''sfxsample_t'') with the exception that instead of having a direct pointer to
- compiling_and_running_2.0
- stick support) * SDL_mixer 2 (audio plugin) * FMOD Studio Low-Level Programmer API for Doomsday 2.1+, or FMOD Ex for Doomsday 2.0 or earlier (audio plugin) * O... sabling Doomsday features. * ''*_DIR'' (e.g., ''FMOD_DIR'') are used for configuring locations of third-party librari... deploy the binaries (e.g., using ''make install'') because Doomsday expects a particular runtime directory layout.
- source_prefixes
- This article lists the name prefixes used in the [[doomsday]] source code. The most abstract class in e... [[ded]] file handling | | Def| Definitions (don't use "DD") | | MPI| Multi-Player (User) Interface | | Plug| [[plugin]] | | UI| User Interface | | Z| [[memory_zone]] | | W| [[wad]] | ===
