Fulltext results:
- overview_of_resources_doomsday_1.x @modding
- resource files placed in specific directories. External resource files are easy to use. They do not require making changes to any config... name of the directory that contains the lumps. An example that uses a prefix with 3 characters: //Data/Game/Auto/... if the file name of the image ends in "-ck", for example //brnbigc-ck.png//. Both cyan (0,255,255) and purple (255,0,255) are used as keys, and will be replaced with transparent p... s, not the names of the patches that make up the textures. For example: DOOR2_5 is a patch name, DOOR3 is the texture that uses DOOR2_5.</note> To disable high-resolution tex
- doomsday @guide:2.3:man
- rnal [[music files]] in MP3 and other formats * Uses [[http://www.fmod.org/|FMOD]] for audio playback (sound effects, music, CD au... mputer. Additionally, UDP ports 13209-13224 are used for detecting servers running on the local network; if you are experiencing problems with autodetecting local serve... ommand:<code> net info</code> **Hosting a game.** Use **doomsday-shell** or **doomsday-shell-text** to host a multiplayer game of your own. The [[... . <note> Data from newly loaded mods may not be used until a new map is started in the game. Use of external textures can be enabled and disabled in Renderer sett
- doomsday @guide:2.2:man
- rnal [[music files]] in MP3 and other formats * Uses [[http://www.fmod.org/|FMOD]] for audio playback (sound effects, music, CD au... mputer. Additionally, UDP ports 13209-13224 are used for detecting servers running on the local network; if you are experiencing problems with autodetecting local serve... ommand:<code> net info</code> **Hosting a game.** Use **doomsday-shell** or **doomsday-shell-text** to host a multiplayer game of your own. The [[... . <note> Data from newly loaded mods may not be used until a new map is started in the game. Use of external textures can be enabled and disabled in Renderer sett
- doomsday @guide:2.1:man
- rnal [[music files]] in MP3 and other formats * Uses [[http://www.fmod.org/|FMOD]] for audio playback (sound effects, music, CD au... mputer. Additionally, UDP ports 13209-13224 are used for detecting servers running on the local network; if you are experiencing problems with autodetecting local serve... ommand:<code> net info</code> **Hosting a game.** Use **doomsday-shell** or **doomsday-shell-text** to host a multiplayer game of your own. The [[... . <note> Data from newly loaded mods may not be used until a new map is started in the game. Use of external textures can be enabled and disabled in Renderer sett
- readme_windows @guide:2.3
- rnal [[music files]] in MP3 and other formats * Uses [[http://www.fmod.org/|FMOD]] for audio playback (sound effects, music, CD au... mputer. Additionally, UDP ports 13209-13224 are used for detecting servers running on the local network; if you are experiencing problems with autodetecting local serve... . <note> Data from newly loaded mods may not be used until a new map is started in the game. Use of external textures can be enabled and disabled in Renderer sett... ames. Some resource packs with high-resolution textures are intended to be used with the unmodified original games. However, a P
- readme_windows @guide:2.2
- rnal [[music files]] in MP3 and other formats * Uses [[http://www.fmod.org/|FMOD]] for audio playback (sound effects, music, CD au... mputer. Additionally, UDP ports 13209-13224 are used for detecting servers running on the local network; if you are experiencing problems with autodetecting local serve... . <note> Data from newly loaded mods may not be used until a new map is started in the game. Use of external textures can be enabled and disabled in Renderer sett... ames. Some resource packs with high-resolution textures are intended to be used with the unmodified original games. However, a P
- readme_windows @guide:2.1
- rnal [[music files]] in MP3 and other formats * Uses [[http://www.fmod.org/|FMOD]] for audio playback (sound effects, music, CD au... mputer. Additionally, UDP ports 13209-13224 are used for detecting servers running on the local network; if you are experiencing problems with autodetecting local serve... . <note> Data from newly loaded mods may not be used until a new map is started in the game. Use of external textures can be enabled and disabled in Renderer sett... ames. Some resource packs with high-resolution textures are intended to be used with the unmodified original games. However, a P
- doomsday @guide:2.0:man
- rnal [[music files]] in MP3 and other formats * Uses [[http://www.fmod.org/|FMOD Ex]] for audio playback (sound effects, music, CD au... /html> ==== Packages ==== The Packages tab is used to browse the available [[packages]]. With the exception of game IWAD files, the Packages tab shows... mputer. Additionally, UDP ports 13209-13224 are used for detecting servers running on the local network; if you are experiencing problems with autodetecting local serve... ommand:<code> net info</code> **Hosting a game.** Use **doomsday-shell** or **doomsday-shell-text** to host a multiplayer game of your own. The [[
- readme_macos @guide:2.3
- rnal [[music files]] in MP3 and other formats * Uses [[http://www.fmod.org/|FMOD]] for audio playback (sound effects, music, CD au... mputer. Additionally, UDP ports 13209-13224 are used for detecting servers running on the local network; if you are experiencing problems with autodetecting local serve... . <note> Data from newly loaded mods may not be used until a new map is started in the game. Use of external textures can be enabled and disabled in Renderer sett... ames. Some resource packs with high-resolution textures are intended to be used with the unmodified original games. However, a P
- readme_macos @guide:2.2
- rnal [[music files]] in MP3 and other formats * Uses [[http://www.fmod.org/|FMOD]] for audio playback (sound effects, music, CD au... mputer. Additionally, UDP ports 13209-13224 are used for detecting servers running on the local network; if you are experiencing problems with autodetecting local serve... . <note> Data from newly loaded mods may not be used until a new map is started in the game. Use of external textures can be enabled and disabled in Renderer sett... ames. Some resource packs with high-resolution textures are intended to be used with the unmodified original games. However, a P
- readme_macos @guide:2.1
- rnal [[music files]] in MP3 and other formats * Uses [[http://www.fmod.org/|FMOD]] for audio playback (sound effects, music, CD au... mputer. Additionally, UDP ports 13209-13224 are used for detecting servers running on the local network; if you are experiencing problems with autodetecting local serve... . <note> Data from newly loaded mods may not be used until a new map is started in the game. Use of external textures can be enabled and disabled in Renderer sett... ames. Some resource packs with high-resolution textures are intended to be used with the unmodified original games. However, a P
- readme_windows @guide:2.0
- rnal [[music files]] in MP3 and other formats * Uses [[http://www.fmod.org/|FMOD Ex]] for audio playback (sound effects, music, CD au... /html> ==== Packages ==== The Packages tab is used to browse the available [[packages]]. With the exception of game IWAD files, the Packages tab shows... mputer. Additionally, UDP ports 13209-13224 are used for detecting servers running on the local network; if you are experiencing problems with autodetecting local serve... <note> Data from newly loaded packages may not be used until a new map is started in the game. Use of external textures can be enabled and disabled in Renderer sett
- readme_macos @guide:2.0
- rnal [[music files]] in MP3 and other formats * Uses [[http://www.fmod.org/|FMOD Ex]] for audio playback (sound effects, music, CD au... /html> ==== Packages ==== The Packages tab is used to browse the available [[packages]]. With the exception of game IWAD files, the Packages tab shows... mputer. Additionally, UDP ports 13209-13224 are used for detecting servers running on the local network; if you are experiencing problems with autodetecting local serve... <note> Data from newly loaded packages may not be used until a new map is started in the game. Use of external textures can be enabled and disabled in Renderer sett
- detailed_list_of_changes_in_doomsday_version_1.9.8 @version
- * Detect support for non-power-of-two OpenGL textures and don't try to use them if support is not available. Fixes the probl... ====== Changes ====== ===== Audio ===== * Use audio interfaces from multiple audio plugins. E.g., SFX from FMOD and Music from winmm (for MIDI). See [[:isfx]], [... emoved fixed upper limit of 768 defined models in use. * Added variable [[:vid-vsync]]: enable or di... en no clients connected (if [[:noinput]] is being used to run a background server). ===== UI and menu
- 2.1 @version
- player status bar was tweaked, and a GL shader is used for the Invincibility Ring effect. The Heretic and Hexen automap parchment backgrounds are drawn with im... ter settings. **Audio enhancements.** When using FMOD, you can select the audio output that Doomsday will use. The sound effect channel count can also be configured in Audio Settings (this used to require the ''-sfxchan'' option). By default, music playback is paused if the game window loses focus. An option to con
