Fulltext results:
- doomsday @guide:2.3:man
- en not in fullscreen mode). ; ''-command'' | ''-cmd'' : Execute a console command during startup. M... input control [[bindings]] system * Built-in [[updater]] for easy upgrades * In-game [[command consol... ed in Renderer settings. </note> **Checking for updates.** Doomsday queries the dengine.net website to s... re are newer builds and shows a notification when updates are available. You can always also do a manual u
- readme_windows @guide:2.1
- input control [[bindings]] system * Built-in [[updater]] for easy upgrades * In-game [[command consol... ed in Renderer settings. </note> **Checking for updates.** Doomsday queries the dengine.net website to s... re are newer builds and shows a notification when updates are available. You can always also do a manual update check by selecting "Check for Updates". **Cleari
- doomsday @guide:2.2:man
- en not in fullscreen mode). ; ''-command'' | ''-cmd'' : Execute a console command during startup. M... input control [[bindings]] system * Built-in [[updater]] for easy upgrades * In-game [[command consol... ed in Renderer settings. </note> **Checking for updates.** Doomsday queries the dengine.net website to s... re are newer builds and shows a notification when updates are available. You can always also do a manual u
- doomsday @guide:2.1:man
- en not in fullscreen mode). ; ''-command'' | ''-cmd'' : Execute a console command during startup. M... input control [[bindings]] system * Built-in [[updater]] for easy upgrades * In-game [[command consol... ed in Renderer settings. </note> **Checking for updates.** Doomsday queries the dengine.net website to s... re are newer builds and shows a notification when updates are available. You can always also do a manual u
- readme_windows @guide:2.3
- input control [[bindings]] system * Built-in [[updater]] for easy upgrades * In-game [[command consol... ed in Renderer settings. </note> **Checking for updates.** Doomsday queries the dengine.net website to s... re are newer builds and shows a notification when updates are available. You can always also do a manual update check by selecting "Check for Updates". **Cleari
- readme_macos @guide:2.3
- input control [[bindings]] system * Built-in [[updater]] for easy upgrades * In-game [[command consol... ed in Renderer settings. </note> **Checking for updates.** Doomsday queries the dengine.net website to s... re are newer builds and shows a notification when updates are available. You can always also do a manual update check by selecting "Check for Updates". **Cleari
- readme_windows @guide:2.2
- input control [[bindings]] system * Built-in [[updater]] for easy upgrades * In-game [[command consol... ed in Renderer settings. </note> **Checking for updates.** Doomsday queries the dengine.net website to s... re are newer builds and shows a notification when updates are available. You can always also do a manual update check by selecting "Check for Updates". **Cleari
- readme_macos @guide:2.2
- input control [[bindings]] system * Built-in [[updater]] for easy upgrades * In-game [[command consol... ed in Renderer settings. </note> **Checking for updates.** Doomsday queries the dengine.net website to s... re are newer builds and shows a notification when updates are available. You can always also do a manual update check by selecting "Check for Updates". **Cleari
- readme_macos @guide:2.1
- input control [[bindings]] system * Built-in [[updater]] for easy upgrades * In-game [[command consol... ed in Renderer settings. </note> **Checking for updates.** Doomsday queries the dengine.net website to s... re are newer builds and shows a notification when updates are available. You can always also do a manual update check by selecting "Check for Updates". **Cleari
- detailed_list_of_changes_in_doomsday_version_1.12 @version
- using the same UI element elsewhere, e.g., in the update download dialog. * Background tasks (multithre... ttings dialogs for video, color, audio, input and updater settings. * Several settings for advanced/dev... doomsday_script]] mode. * Added the command {{:cmd|rendedit}} to open the Renderer Appearance editor sidebar. * Improved the command {{:cmd|help}} to list autocompletion and log navigation
- detailed_list_of_changes_in_doomsday_version_1.15 @version
- s between S(*)_START/_END markers. | ===== {{tag|Updater}} ===== * JSON parsing error when reading the latest update response. ===== {{tag|BSP Builder}} ===== * ... d at runtime to be reflected in the menu. * {{:cmd|warp}} and [[:warp]] support map URIs. * {{:cmd|leavemap}} now accepts an optional 'exit' argument,
- detailed_list_of_changes_in_doomsday_version_1.13 @version
- = Fixed bugs ====== {{:twocolumn| ===== {{tag|Updater}} ===== * Downloading files from SourceForg... se a notification to inform the user when a newer update is available. * Setting dialog added for stere... palette on the frame. Internally, libdoom uses {{:cmd|postfx}} to do this. ===== {{tag|Input}} ===== ... a GL shader. The effect can be configured with {{:cmd|postfx}}. * Texture atlases can use a kd-tree
- 1.9.0-beta1...4 @version
- re]]s/flats would flicker after a console [[reset_cmd_|RESET]]. * fixed: pegged middle textures "bou... ]] will no longer work as expected and you should update and redistribute it. ====== New features ====== ===== API ===== * [[dmu]] (Doomsday Map Update): map data objects are no longer directly accessi... classes ===== Map data ===== * [[listmobjs_cmd_]]: print a list of the mobj ids + names (if set
- detailed_list_of_changes_in_doomsday_version_1.14 @version
- Fixed bugs ===== ==== UI ==== * Ugly layout updates when opening popups. Caused by their contents be... or interpretation of old savegames. * Added {{:cmd|inspectsavegame}} for inspecting .save package metadata. * Improved {{:cmd|inspectmap}} output with more information about m... where anyone can potentially try to log in). * Updated toolbar icons with modern style that matches the
- detailed_list_of_changes_in_doomsday_version_1.9.8 @version
- ed with Shift-Tilde.) * New command [[:apropos_cmd]] that summarizes all information containing a sp... de all the other binding contexts. * Frontend: updated Brazilian Portuguese translation. ===== Platfo... berry installation; X11 testing/debugging * NTI: updated Brazilian Portuguese translation for Snowberry