Fulltext results:
- map_object_reference
- either itself, a [[sector]], another line or something else, a reference is needed. For example a switch... ary | | [[.refs:lightref_none|none]]| Refers to nothing. Has a special meaning depending on the context. ... Summary | | [[.refs:lref_none|none]]| Refers to nothing. Has a special meaning depending on the context. ... ummary | | [[.refs:lpref_none|none]]| Refers to nothing. Has a special meaning depending on the context.
- activation_requirement
- tain type with health > 0 at the time of testing. Thing type is specified using the **Thing type** flag eg: Thing type = POSSESSED ==== no_other_use_secret ==== Only players can activate this ... an only be activated by THINGS of a certain type. Thing type is specified using the **Thing type** flag e
- explode @xg:class
- ssile()</code> routine, which basically kills a [[thing]] by changing its [[state]] to the [[death_state]] of the [[thing_type]]. ===== Example ===== Line Type {
- lpref_none @xg:refs
- Reference to nothing. With some line classes this type of reference has a special meaning.
- lsref_thing_noexist @xg:refs
- tors which currently do not have any mobjs with the type specified with Thing type (Ap9) within them.
- lsref_thing_exist @xg:refs
- ors which currently have at least one mobj with the type specified with Thing type (Ap9) within them.
- lsref_none @xg:refs
- Reference to nothing. With some line classes this type of reference has a special meaning.
- lref_none @xg:refs
- Reference to nothing. With some line classes this type of reference has a special meaning.
- lpref_thing_noexist_floors @xg:refs
- rently do not have any mobjs with the type specified with the Thing type parameter (Ap9) within them.
- lpref_thing_noexist_ceilings @xg:refs
- rently do not have any mobjs with the type specified with the Thing type parameter (Ap9) within them.
- lpref_thing_exist_floors @xg:refs
- ently have at least one mobj with the type specified with the Thing type parameter (Ap9) within them.
- lpref_thing_exist_ceilings @xg:refs
- ently have at least one mobj with the type specified with the Thing type parameter (Ap9) within them.
- ldref_none @xg:refs
- Reference to nothing. With some line classes this type of reference has a special meaning.
- lightref_none @xg:refs
- Refers to nothing. Has a special meaning depending on the context.
- chains
- usually an entity in the current map (typically [[thing]]s such as enemies or other players). An example