Fulltext results:
- map_info_syntax
- the automap and in the console when the map is loaded. A [[Text]] definition ID may be specified instead, to use the associated string value. For example: ... Displayed e.g., in the console when the map is loaded. ==== Flags ==== ^ Name ^ Description | | dim... customized ambient sound sequences in Heretic. Added in [[version:2.3]]. ==== Sky height (deprecated
- infine_script_reference
- rings can be split onto multiple lines (like in [[DED]] files, see the [[Text]] definition). ===== Coordinates and values ===... '), in the order in which they were created. - Text objects, in the order in which they were created.... ilter. Restrictions imposed by this order: * Text can't be hidden behind pictures. * Background ... icture finishes its animation sequence. ; ''WaitText'' (text-id) : Pauses the script until the speci
- syntax
- ====== DED syntax ====== This page describes the common syntax elements of the [[ded]] (Doomsday Engine Definition) language. ===== Directives ===== Directives instruct the DED [[http://en.wikipedia.org/w/index.php?title=Parse... | | [[include|Include]]| Include the specified //.DED// file. | | [[include|IncludeIf]]| Include the sp
- flag
- associated with the flag. ==== Info ==== Short text string intended for describing the flag's purpose. (Doomsday igno... Info = "The meaning of life"; } ===== See also ===== * [[flags_reference|DED flags reference]]
- episode_syntax
- s used in menus, status messages and any other context in which the episode is presented to the user. ... (support for other image resource types will be added later). ==== Menu Shortcut ==== A keyboard sho... o the relevant menu item when invoked. In this context, shortcuts are described in "event-descriptor" no
- values
- ====== Values (DED) ====== The Values block allows modifying many of the values used internally in a g... an internal patch to be replaced with a string of text. You can also define new values but the engine i... |Other key = Hello ===== See also ===== * [[ded:Values for Doom]] * [[ded:Values for Heretic]] * [[ded:Values for Hexen]]
- text
- ====== Text (DED) ====== Defines a text string. Do not change the order of existing Text definitions; always add new definitions to the end of... he indices are assigned based on the order of the Text definitions. Text { ID = "DD_STRNG";
- finale
- sequences. You can play demos, animations, print text to the screen and a lot more. The finales of the... typically have a tiled flat as the background and text that is slowly typed onto the screen. Each InFine... ng rules are used when reading the script and the DED # file itself, so for instance strings can be split onto # multiple lines (see Text definitions). See the InFine Script # refer