Fulltext results:
- 1.9.0-beta6
- n of automatically calculated lights and halos on sprites was broken. This resulted in halos which suggest... origin was always in the top left quarter of the sprite. * Filters and special filter drawing, affecti... n use. * Dynamic lights for palette-translated sprites were coloured according to the original (un-translated) sprites. * High resolution textures/flats/patches/mod
- detailed_list_of_changes_in_doomsday_version_1.9.7
- ir * material subsystem causes fatal errors in dedicated mode * clientside InFine [with client sk... * Hexen: no music beyond title * replacement sprites scaled to dimensions of iwad original * serve... /flats not found from .pk3 * [402] regression: dedicated server resource access failures [loads fonts; fails to find doomsday.ded; when installed to a non-system directory?] *
- 1.9.0-beta5
- ived: Unknown delta type 5.</code> * Incorrect sprites drawn on clientside (e.g. bullet puffs appear as... hich prevented <code>Cl_MovePlayer()</code>. * Dedicated server issues http://sourceforge.net/tracke... nc=detail&aid=1538861&group_id=74815&atid=542099: dedicated server tried to enable fog. * Fixed serv... --Yagisan ==== Renderer ==== * HUD weapons sprites are now lit similarly to world sprites. * It
- 1.9.0-beta1...4
- rfaces). * fixed: light & halo not centered to sprite correctly ([[batman_tc]], wall torches). * fix... tring containing a comment about this flag * [[ded]] reader: the "Copy"/"*" directive (used to initi... print a list of the mobj ids + names (if set via DED) to the console. * unknown/[[missing_texture]]... ormat that supports RGBA bitmaps * cvar [[rend-sprite-mode]]: 1 = draw sprites and masked walls with ha
- detailed_list_of_changes_in_doomsday_version_1.9.9
- to play add-ons using invalid Patch lumps to hide sprites. * Categorization of "addon" textures in PWAD... ps. * Renderer: applying color translation for sprites. * Renderer: take middle wall section materia... glowing material. ===== Definitions ===== * DED: Unknown Blendmodes in Reflection definitions default to "normal". * DED: Mishandling of the old State frame fullbright "f
- 1.9.0-beta6.3
- incomplete definitions or which reference unknown sprite frames. * SIGSEGV when attempting to prepare a... definition which requests the automatic scale-to-sprite feature but the sprite it references can not be found. * Remote vulnerability in Cl_ReadSoundDelta2 du... === Definitions === * File names specified in DED definitions that include a file extension not wor
- 1.9.0-beta6.1
- 641111&group_id=74815&atid=542099). * Fixed: [[ded]] parser would output a warning message about unk... * Fixed: [[material]] definitions referencing [[sprite]] [[patch]]es not working (http://sourceforge.net... * Fixed: "Failing to read more than one loose ded" (http://sourceforge.net/tracker2/index.php?func=
- 1.9.0-beta6.6
- lumps smaller than eight bytes when building the sprite table during startup. Mods such as 22ventry.zip a... s ===== ==== Engine ==== * Added [[map_info_ded_]] flag //mif_nointermission//; upon leaving the
- 2.1
- updated. This happens for instance when editing a DED file while it is loaded as an individual mod. Pre... 16:9 or wider aspect ratio.) Hexen player weapon sprites were not obeying the configured texture filter s
- detailed_list_of_changes_in_doomsday_version_1.9.10
- ng a new map). * Incorrect world dimensions of sprites with high-resolution texture replacements. * ... ===== * Server: connecting to one’s own local dedicated server shouldn’t cause a duplicate client I