Fulltext results:
- fluid_synth_plugin
- Portable software MIDI output with SF2 soundfonts using the open source [[http://sourceforge.net/apps/tra... dSynth for music playback. ===== Loading an SF2 soundfont ===== You must set the cvar [[music-soundfont]] to the full path of an SF2 soundfont file. The first time you set the cvar, it takes until the sta
- source_prefixes
- iver (Windows Multimedia, FMOD) | | DS| Low-level Sound driver (DSound+EAX, A3D) | | F| File access (inpu... | | Chn| Channel in the Sfx module | | S (*)| Sound and Music (high-level interface, exported) | | Sfx| Sound Effects module | | Mus| Music module | ======
- compiling_and_running_1.15_or_earlier_qmake
- aders]]. * [[eax]] 2.0. Used for environmental sound effects such as reverb. EAX 3.0 may work as well
- contributing
- models, shaders, high-resolution textures, music, sound effects, or other resources. * [[http://dengine
- player_controls
- heir mobjs locally. * Psprite animations and sounds need to be played on the client, but any mobjs s