Fulltext results:
- 1.9.0-beta6
- == dsDirectSound ==== * Linear to logarithmic sound effect volume translation resulted in no audible sound if 3D sound positioning was enabled and the sound effects volume control was lower than maximum. ===== Changes ===== * All
- 1.9.0-beta6.6
- p_id=74815&atid=542099 * "sdl_mixer + external sound files getting cut short". http://sourceforge.net/... === Windows === * Vista/7: Non-working music volume controls. * "Music volume and balance". http://sourceforge.net/tracker/?func=detail&aid=2719125&group_... p_id=74815&atid=542099 * "Skill menu plays two sounds". http://sourceforge.net/tracker/?func=detail&ai
- detailed_list_of_changes_in_doomsday_version_1.9.7
- initialization issue] * Hexen: pottery explode sound gets a channel but doesn't play [sf_dontstop] *... marker not smoothed/angle not updated * Doom: sound effect missing for screen resize * intermissio... ystem directory?] * Heretic|Hexen: view resize sounds (KEYUP; KEYS2A/PickupKey) * enforce ban on al... ce: fixed memory zone fragmentation and excessive volumes; efficient test for a full volume * mobj <->