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- world
- g_HTML~Number,volume~@# = 1.0 ) Starts playing a sound using the thing as the emitter. By default, the volume is at maximum (1.0). There must be a [[ded:sound|Sound definition]] with a matching //id//. #@Identifier_HTML~target~@# ( ) Returns a reference to the
- audio
- al sound without any particular emitter object. //sound// must be a valid ID of a [[ded:sound|Sound definition]]. //volume// is the volume of the sound in the range 0...1. This is useful for example for UI/HUD sound effects. Use [[script:mo... Command ^ Parameters ^ Description | | ''play'' | soundID | Play a sound (random volume) | | ''playabsvol'' | soundID, volume | Play a sound at specified volume (0...127) | | ''playrelvol'' | soundID, volumeOffset | Play a sound at volum