Fulltext results:
- map_info_syntax
- # or "Sky Layer 2" # see above } Sky Model { ID = ""; Layer = 0; Frame int... Name of the texture to use for this layer. ==== Sky Model (deprecated) ==== There can be up to 32 Sky Model blocks in a Map Info definition. Each block defines one a sky model. ; ID : Identifier of the Model definition that describes the 3D model. If left empty, this sky model will be disabled. ; Layer : The sky layer this model is
- sky
- black. ==== Model ==== There can be up to 32 Model blocks in a Sky definition. Each block defines one a sky model. ; ID : Identifier of the Model definition that describes the 3D model. If left empty, this sky model will be disabled. ; Layer : The sky layer this model is associated with. Valid values are 1 and 2. If zero, model does not depend on the sky layers. If set to nonzero, the sky model is hidden when the associated layer is hidden (i.e. not enabled). ; Frame
- flags_reference
- map. ==== sphere ==== (Values = 0x2) Draw the sky sphere even when models are in use. ===== Sky Layers ===== ==== enable ==== (Value = 0x1) Enable ... s ===== ==== fullbright ==== (Value = 0x1) The model is rendered with the maximum light level (corresp... rrently in. ==== shadow1 ==== (Value = 0x2) The model is rendered with 33% (?) translucency. When using