Fulltext results:
- 1.10
- evel:roadmap]] items: the [[multiplayer:running_a_server]] is now its own independent executable and we've cleaned up the runtime public interfaces of the engine. Prompted by the accele... that has no GUI dependencies. * [[multiplayer:public server]]s (that are listed on the [[multiplayer:master_server]]) are now required to have a [[multiplayer:shell... [doomsday-shell]] (GUI/text), separate [[doomsday-server]], add server.pro, moved m_bams, text and math utils (m_misc) and Win32-style findfile to libdeng1 * [
- detailed_list_of_changes_in_doomsday_version_1.14
- The multiplayer UI automatically displays local servers and asks the master server for public games. * New dialog for connecting manually to... iguration ==== Shell ==== * When starting a server, it can be made public or private with a checkbox (sets ''server-public''). * The error log is automatically shown if ... l login password can be specified when starting a server; it //must// be specified for public servers (where anyone can potentially try to log in). * Updated toolbar icons with modern style that m
- 1.9.0-beta5
- other priority is to refactor the engine and its public API to be more clearly separated from the games, ... were several issues with clients connecting to a server, where other clients sometimes crashed, or the ne... nted <code>Cl_MovePlayer()</code>. * Dedicated server issues http://sourceforge.net/tracker/index.php?f... aid=1538861&group_id=74815&atid=542099: dedicated server tried to enable fog. * Fixed server-forced cli
- 1.9.0-beta6
- g** in this release. You are able to connect to a server but the client is unable to move. ==== Audio ==... longer accessed through DMU. Polyobjects are now public objects similar to mobjs. * Revised DMU proper... console player weapon 1 and key 2). * Added [[server-game-coop-nodamage]]:[[cvar]] Disable friendly fire in co-op games, default to off. * Added [[server-game-noteamdamage]]:[[cvar]] Disable friendly fir
- 1.9.7
- edicated_server|see the example here]]). If your server is not public ([[server-public]]), a client can connect to the dedicated server ... ==== The [[deng_team]] is currently running a [[public_multiplayer_server]] for the purpose of developing the network code