Fulltext results:
- 1.9.0-beta7
- the game config. * Changed: Removed [[cvar]] **server-game-respawn-monsters-nightmare**. ===== jHeretic ===== *... and line option. * Changed: Removed [[cvar]] **server-game-respawn-monsters-nightmare**. ===== jHexen ===== * ... cordingly and enabled by default. * Changed: [[server-game-skill]], [[server-game-map]] and [[server-game-episode]] are no longer archived in the game config. * Changed: Removed unused [[cvar]] **msg-hub-ov
- 2.1
- ill automatically download missing PWADs from the server before joining the game. #@Release_HTML~2018-12-11,2.1.0,build2900~@# ... ames ===== {{ image:v2.1_save_folder.jpg?190}} **Game-specific save folders.** Game profiles have individual save folders so that their save files won’t conf... d. {{ image:v2.1_gamelib_view_options.jpg?190}}**Game library view options.** View options are accessib
- detailed_list_of_changes_in_doomsday_version_1.10
- not match the actual player colors. * Heretic: Server defaults to E1M1 ({{:var|server-game-map}} = 0). * Heretic: Activating the Wings of... bar not updated on client-side. * Hexen: When server restores a player's weapons during respawn, it will now inform the client of the newly activ... se-mapstart-tics}} variable controls how long the game is paused at the start of a map (by default, in Doom, it matches the busy mode transition effect's dur... erial to animate independently (e.g., despite the game being [[:pause|paused]], the version of a materia
- 1.9.0-beta6.4
- == Common code library ==== * Mobj types from game modes where they should not be present could be s... pting to spawn an Archvile while playing Ultimate DOOM via XG or the ccmd "spawnmobj"). * Mobj types specifically disabled in the server configuration could still be spawned dynamically ... 2810953&group_id=74815&atid=542099). * "Paused game while opened menu bug" (http://sourceforge.net/tr