Fulltext results:
- 1.9.0-beta7
- the game config. * Changed: Removed [[cvar]] **server-game-respawn-monsters-nightmare**. ===== jHeretic ===== *... and line option. * Changed: Removed [[cvar]] **server-game-respawn-monsters-nightmare**. ===== jHexen ===== * ... y to enable jumping client-side for single player games. Provided jumping is enabled server-side all clients can jump. Removed [[cvar]] **pla... cordingly and enabled by default. * Changed: [[server-game-skill]], [[server-game-map]] and [[server-game-episode]] are no longer archived in the game conf
- 2.1
- and the Doomsday UI. * **UI improvements:** The Doomsday UI look and feel has been refreshed. The game library is now more flexible and powerful with fu... ill automatically download missing PWADs from the server before joining the game. #@Release_HTML~2018-12-11,2.1.0,build2900~@# ... rolling. **IWAD updates.** The Ultimate DOOM and DOOM II IWADs from the DOOM 3: BFG Edition are recognized as available games, as well as the included "No Rest for the Living... ough. Custom profiles may also specify additional gameplay customizations like ''-fast'' and ''-respawn'' via the GUI. **Master Levels.** The Master Lev
- detailed_list_of_changes_in_doomsday_version_1.9.8
- en't been read yet. ===== Gameplay ===== * Doom and Heretic: added variable [[:game-monsters-floatoverblocking]] to allow flying crea... ture release. * Removed fatal error causing [[:server-game-coop-nothing]] that was preventing spawning of players. * Dedicated servers conserve CPU when no clients connected (if [[:noinput]] is being used to run a background server). ===== UI and menus ===== * Control Panel
- detailed_list_of_changes_in_doomsday_version_1.10
- not match the actual player colors. * Heretic: Server defaults to E1M1 ({{:var|server-game-map}} = 0). * Heretic: Activating the Wings of... bar not updated on client-side. * Hexen: When server restores a player's weapons during respawn, it will now inform the client of the newly activ... e amount of mana to be given to players when they respawn in multiplayer games. * Unix: File paths are processed so that Win... se-mapstart-tics}} variable controls how long the game is paused at the start of a map (by default, in Doom, it matches the busy mode transition effect's dur
- detailed_list_of_changes_in_doomsday_version_1.11
- ====== New features and changes ====== * [[:doomsday_server]] is no longer concerned with rendering and uses ... ===== UI ===== * Internal improvements in Doomsday's window manager, allowing fullscreen resolut... *defaultstyle.pack** and it's currently part of **doomsday.pk3**. * [[:ringzero]]: the available games are displayed in a graphical menu. * Added the [[
- 1.9.0-beta6.4
- == Common code library ==== * Mobj types from game modes where they should not be present could be s... pting to spawn an Archvile while playing Ultimate DOOM via XG or the ccmd "spawnmobj"). * Mobj types specifically disabled in the server configuration could still be spawned dynamically ... d=2794337&group_id=74815&atid=542099). ==== All games ==== * Fixed extremely slow strafing speed w