Fulltext results:
- running_a_server @multiplayer
- 12* 11 17 18 19" server-game-mapcycle-noexit = 1 server-game-mod-damage = 1 server-game-mod-gravity = -1 server-game-mod-health = 1 server-game-monster-meleeattack-nomaxz = 0 server-game-nobfg = 0 server-game-nomonsters = 1 server-game-no
- jdoom_version_1_15_0-beta1_.4 @games
- free-aim with BFG in multiplayer games. * [[server-game-mod-damage]]: Enemy (mob) damage modifier, multiplayer (1..100). * [[server-game-mod-health]]: Enemy (mob) health modifier, multiplayer (1..20). * [[server-game-monster-meleeattack-nomaxz]]: to disable the fix added in ... ] so all logged in clients are affected. * [[server-game-radiusattack-nomaxz]]: all radius attacks are inf
- 1.9.0-beta6 @version
- console player weapon 1 and key 2). * Added [[server-game-coop-nodamage]]:[[cvar]] Disable friendly fire in co-op games, default to off. * Added [[server-game-noteamdamage]]:[[cvar]] Disable friendly fire amo... near the player is to death. Available via the in-game HUD options menu and the [[view-cross-vitality]]:... class selection via the menu when starting a new game. * Enhanced [[give]]:[[ccmd]] Can now be used