Fulltext results:
- running_a_server @multiplayer
- : <code>server-game-jump = 1 server-game-map = 0 server-game-mapcycle = "T:10 12* 11 17 18 19" server-game-mapcycle-noexit = 1 server-game-mod-damage = 1 server-game-mod-gravity = -1 server... Automatic map cycling ===== Set up a mapcycle: server-game-mapcycle "T:10 1* 11 17 18 19" See [[map cycling]] for a
- map_cycling @multiplayer
- ing the cycling rules with the console variable ''server-game-mapcycle'' and then, after starting the server, issuing th... e command ''endcycle'' ends map rotation. ===== server-game-mapcycle ===== For example: server-game-mapcycle "F:10 22 23" The cycling rules have a simple format (brackets [ and ] encl... eplaced with an asterisk (''*''), which makes the server replace it with a random number. ===== Examples