Fulltext results:
- running_a_server
- supported variables: <code>server-game-jump = 1 server-game-map = 0 server-game-mapcycle = "T:10 12* 11 17 18 19" server-game-mapcycle-noexit = 1 server-game-mod-damage = 1 server-game-mod-gravity = -1 server-game-mod-health = 1 server-
- shell_help
- he Status page displays an outline of the current map on the server. The positions of all players in the game are shown using position markers. {{ file:shell_... he Options page can be used to quickly change the game type, the current map, and a handful of other gameplay settings. The map has to be changed or restarted for the new option... s a console command line interface to control the server. You can enter both console commands and new valu... age for log entries and the command prompt. ==== Server location ==== Folder where the Doomsday Server e
- shell_help_2.0
- he Status page displays an outline of the current map on the server. The positions of all players in the game are shown using position markers. {{ file:shell_... he Options page can be used to quickly change the game type, the current map, and a handful of other gameplay settings. The map has to be changed or restarted for the new option... [:console]] command line interface to control the server. You can enter both [[:console_command]]s and new... age for log entries and the command prompt. ==== Server location ==== Folder where the Doomsday Server e
- shell_help_1.14-1.15.8
- he Status page displays an outline of the current map on the server. The positions of all players in the game are shown using position markers. {{ file:shell_... [[console]] command line interface to control the server. You can issue any console commands and variables... to specify the IWAD folder before you can start a server. In practice, the //Custom IWAD folder// setting ... ll insert an [[-iwad]] option into the [[doomsday-server]] launch options. ====== See also ====== *
- map_cycling
- ===== This page explains how to set up automatic map cycling in a multiplayer game. Servers can set up a sequence of maps to cycle ... ing the cycling rules with the console variable ''server-game-mapcycle'' and then, after starting the server, issuing the command ''startcycle''. The command ''endcycle'' ends map rotation. ===== server-game-mapcycle ===== For example: server-game-mapcycle "F:10 22 23" The cycling r