Fulltext results:
- detailed_list_of_changes_in_doomsday_version_1.9.7
- ing through entire disk file tree during DD_LocateAllGameResourcesWorker() [e.g., -iwad (homedir)/some.wad;... thread * Doom: missing enemies during the end game cast call * Heretic automap: font tracking state mismana... n "follow off" mode is unusably slow * Hexen: falling scream not played in single-player games * [395] regression: movement controls stuck a... y install dir * investigate possible dedicated server memory leak [disabled fast zmallocs] * memory zone functionality and performanc
- 1.9.0-beta7
- e difference between singleplayer and multiplayer games, apart from where the server process is running. Singleplayer games typically have the server running on the same computer. ... y to enable jumping client-side for single player games. Provided jumping is enabled server-side all clients can jump. Removed [[cvar]] **player-jump*... eat-counter-scale]] respectively. * Changed: [[server-game-skill]], [[server-game-map]] and [[server-game-episode]] are no longer archived in the game config. * ... y to enable jumping client-side for single player games. Provided jumping is enabled server-side all clients can jump. Removed [[cvar]] **player-jump*
- 1.15
- ey or Shift-Esc to open the task bar, too. * ''server-game-episode'' and ''server-game-map'' no longer use numeric IDs that start from 0... ore advanced data structures and mechanisms internally, while the games can rely on simplified, traditional map data. Wh... data that is fully shared between the engine the games. This is not ideal because the engine in many ca... bjects themselves own it. For this purpose, internally 1.15 now allows all thinkers to have data that i
- 1.9.0-beta6.4
- == Common code library ==== * Mobj types from game modes where they should not be present could be spawned dynamically once the map had started (for example, attemptin... or the ccmd "spawnmobj"). * Mobj types specifically disabled in the server configuration could still be spawned dynamically ... l&aid=2794337&group_id=74815&atid=542099). ==== All games ==== * Fixed extremely slow strafing speed w... 2810953&group_id=74815&atid=542099). * "Paused game while opened menu bug" (http://sourceforge.net/tr