Fulltext results:
- running_a_server @multiplayer
- fg" put the lines below: <code>net-ip-port 13209 server-game-deathmatch 1 server-game-nomonsters 1 server-name "Dew's Deathmatch game!" server-info "Come join my game" server-player-limit 8 server-public 1... r-info = "come join my game" server-latencies = 0 server-name = "Example's deathmatch game" server-password = "" server-player-limit = 6 ser... map'' (in **autoexec.cfg**). Example: doomsday-server -game doom2 -iwad ~/games/doom/DOOM2.WAD \ -file
- 1.9.0-beta6 @version
- console player weapon 1 and key 2). * Added [[server-game-coop-nodamage]]:[[cvar]] Disable friendly fire in co-op games, default to off. * Added [[server-game-noteamdamage]]:[[cvar]] Disable friendly fire among players of the same color (team) during deathmatch, default to off. ==== jHexen ==== * Crossha... near the player is to death. Available via the in-game HUD options menu and the [[view-cross-vitality]]:
- 1.9.0-beta6.4 @version
- == Common code library ==== * Mobj types from game modes where they should not be present could be s... j"). * Mobj types specifically disabled in the server configuration could still be spawned dynamically ... 2810953&group_id=74815&atid=542099). * "Paused game while opened menu bug" (http://sourceforge.net/tr... er of items that can be added to respawn queue in deathmatch mode 2. * Removed fixed limit "MAX_DM_STARTS"
- 1.9.7 @version
- d set up a deathmatch without monsters in E1M5: server-game-deathmatch 1 server-game-nomonsters 1 setmap 1 5 Note that you can set up a **.cfg** file where you can define the server configuration and automatically open the server ([[dedicated_server|see the example here]]). If your ser
- doomsday-host @multiplayer
- the engine, and install. <code xml> <servers> <server port="13209" game="doom1-ultimate" name="Deng Team (Co-op)" ... ion>/home/jaakko/coop.cfg</option> </server> <server port="13210" game="doom2" name="Deng Team (Co-op)" info="Pu... ion>/home/jaakko/coop.cfg</option> </server> <server port="13211" game="heretic" name="Deng Team (Co-op)" info="... ion>/home/jaakko/coop.cfg</option> </server> <server port="13212" game="hexen" name="Deng Team (Co-op)" info="Pu
- jdoom_version_1_15_0-beta1_.4 @games
- added for [[boom]] [[thing]] flags: * **Not Deathmatch**: Thing will only be spawned if **not** playing a deathmatch game mode. * **Not Coop**: Thing will only be spa... fault). * New server-side [[cvars]]: * [[server-game-bfg-freeaim]]: Allow free-aim with BFG in multiplayer games. * [[server-game-mod-damage]]: Enemy (mob) damage modifier, multiplayer (1..100). * [[server-game-mod-health]]: Enemy (mob) health modifier, multip