Fulltext results:
- 1.9.0-beta6 @version
- console player weapon 1 and key 2). * Added [[server-game-coop-nodamage]]:[[cvar]] Disable friendly fire in co-op games, default to off. * Added [[server-game-noteamdamage]]:[[cvar]] Disable friendly fire amo... near the player is to death. Available via the in-game HUD options menu and the [[view-cross-vitality]]:... class selection via the menu when starting a new game. * Enhanced [[give]]:[[ccmd]] Can now be used
- 1.9.0-beta6.3 @version
- e following: * There have been changes to the game controls and some default bindings have changed a... on code library ==== === Automap === * "Map cheat behaviour change" (http://sourceforge.net/tracker... yed on map exit) that does not cycle forever, the game would be stuck continuously playing the script ov... ail&aid=2654365&group_id=74815&atid=542099). * Server-side buffer overflow when trying to transmit a "h
- detailed_list_of_changes_in_doomsday_version_1.9.7 @version
- enshot. * The gravity multiplier ([[:cvar]] [[:server-game-mod-gravity]]) previously only available in multi... the automap was open. Renamed the [[:cvar]]s "map-cheat-counter" and "map-cheat-counter-scale" to [[:hud-cheat-counter]] and [[:hud-cheat-counter-scale]] respectively. * Draw all ow
- detailed_list_of_changes_in_doomsday_version_1.9.9 @version
- y ===== * Doom: Missing prompt for "idbehold" cheat. * Heretic: doors now play the right sound whe... inate and the plane height were not in sync. * Game’s color palettes reloaded after engine reset. *... DeHackEd patches. ===== Multiplayer ===== * Server: mobj flags got lost due to a bug when merging mo... olors." * F11 does not toggle fullscreen if no game loaded, console is open, or in the [[:control_pan
- 1.9.0-beta7 @version
- gly and enabled by default. * Changed: The HUD cheat counters which display number of kills, found secrets etc whilst in-game are now always visible when enabled (previously t... eat-counter-scale]] respectively. * Changed: [[server-game-skill]], [[server-game-map]] and [[server-game-episode]] are no longer archived in the game config. * Changed: Removed [[cvar]] **server-game-respawn-monsters-nightmare**. ===== jHeretic ==... gly and enabled by default. * Changed: The HUD cheat counters which display number of kills, found secrets etc whilst in-game are now always visible when enabled (previously t
- record_movies @howto
- a camera and a real player, you must be running a server. Clients are only able to record what they're see... elocp: Create a new local player. You should be a server when using this command. A new local player will ... ayer at console 1. (Normally you always start the game as player zero.) The new player is a regular one ... con: Change active console. Can be only used by a server. Example: setcon 2 changes the active console to
- jdoom_version_1_15_0-beta1_.4 @games
- fault). * New server-side [[cvars]]: * [[server-game-bfg-freeaim]]: Allow free-aim with BFG in multiplayer games. * [[server-game-mod-damage]]: Enemy (mob) damage modifier, multiplayer (1..100). * [[server-game-mod-health]]: Enemy (mob) health modifier, multiplayer (1..20). * [[server-game-monster-meleeattack-nomaxz]]: to disable the fix