Fulltext results:
- 1.11
- * [[fix_open_al_plugin]] **Progressed:** * [[scripted_ui]]: introduced new UI framework, added set of basic widgets * [[ring
- detailed_list_of_changes_in_doomsday_version_1.11
- be determined by scripts. In this release the [[:scripted_info]] files are mostly used in the new UI style pack. * **doomsday.pk3** now contains **shaders.dei**, a [[:scripted_info]] file that defines GLSL shaders used in the UI framework. * Map geometry now modelled with me
- 1.10
- e as part of [[libshell]] **Progressed:** * [[scripted_ui]]: began work on next-gen UI widget framework, restructured engine UI to use the UI widgets in each game window for drawing and updating the UI ===== Upgrading ===== If you are upgrading a
- 1.9.0-beta_x
- _with_extensions]]: a.k.a, DED Reader 2.0. * [[scripted_ui]] * [[drop_snowberry]] ====== Maybe before 2... _rendering]] * [[new_3_d_model_format]] * [[ui_text_from_wiki]] * [[importer_for_legacy_saveg
- 2.2
- the VSCode extension for syntax highlighting. **Scripted mobj actions.** Newly introduced scripting use ca... l [[:xg|XG]] issues were addressed. * Incorrect UI behavior in the game library. * Doomsday Script