Fulltext results:
- detailed_list_of_changes_in_doomsday_version_1.11
- l script). When such a file is read, the embedded scripts are automatically run. This allows values to be determined by scripts. In this release the [[:scripted_info]] files are mostly used in the new UI style pack. * **doomsday.pk3** now contains **shaders.dei**, a [[:scripted_info]] file that defines GLSL shaders used in t
- detailed_list_of_changes_in_doomsday_version_1.12
- e. It is now used in various places to modify the values of script variables and cvars. * New widget: choice. All... etions. Console variables are listed with current values and commands with a brief description. * Adjusted autocompletion behavior: the po... The command line can be toggled into [[:doomsday_script]] mode. * Added the command {{:cmd|rendedit}} ... ossible completions for the current word. ===== Scripting ===== * Added [[:appconfig.de]]: configur
- detailed_list_of_changes_in_doomsday_version_1.9.7
- game endings should loop forever [with NoSkip => script not stopped at end] * SDL: capslock behavior t... assmobj] * multiple simultaneous "help" InFine scripts [rapidly tap F1] * update readme * WARNING... UNIT] * upon fatal error an attempt is made to return to ringzero [should simply shutdown; the implicit "unload" should not return to ringzero] * Game Menu|Hexen: character sele
- 1.9.0-beta6.8
- * Mouse was grabbed even though disabled when returning from the control panel ("deng grabs mouse in l... 1103&group_id=74815&atid=542099 * "Mana giving script on Dark Crucible not functioning". http://sourcef... ACS if an attempt is made to start a non-existant script. * World timer was incremented each fractional... takes damage). Note that in deathmatch games this value is ignored when drawing the damage filter. ====
- 1.9.0-beta6.9
- ing/playback is not functional. Demo support will return in a future release. * HOM is visible momentar... t MAX_ACS_STORE. At most, twenty deferred [[actionscript|action script]] starts could be in affect at any given time. * It is now possible to [[warp]] using th... lly when using the sector lighting model. Default value for [[rend-light-wall-angle]] is now 1.2f as the