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- detailed_list_of_changes_in_doomsday_version_1.13 @version
- * Tiny menu cursor with some mods (e.g., Hell Revealed II). * Superfluous sound played when attempt... palette on the frame. Internally, libdoom uses {{:cmd|postfx}} to do this. ===== {{tag|Input}} ===== ... a GL shader. The effect can be configured with {{:cmd|postfx}}. * Texture atlases can use a kd-tree ... ng materials, sprites and textures. * Added {{:cmd|inspectmap}} for logging detailed information abo