Fulltext results:
- packages @fs
- ====== Packages ====== In Doomsday 2, resources are collected into [[packages]]. This article describes the Doomsday 2 package format and how you should go about creating your own packag... ver, since the lens flare renderer accesses these resources using the identifer //feature.lensflares//, any other loaded package with this alias could be used instead, allowing t... more manageable components. For instance, common resources needed by several assets could be contained in a subpackage. * **Meaningful title.** The title is the prim... d separately. * **Tags.** It is important that packages are tagged using all the [[package_tags|relevant
- readme_macos @guide:2.0
- file can be configured to use a set of additional packages (data files, resource packs). The appearance of the game tabs can be ... s. **Starting a game with or without additional packages.** Click on a profile to select it, or move the selection with the arrow keys. When selected, Package and Play buttons slide in. The Package button shows a number for how many additional packages have been co
- readme_windows @guide:2.0
- file can be configured to use a set of additional packages (data files, resource packs). The appearance of the game tabs can be ... s. **Starting a game with or without additional packages.** Click on a profile to select it, or move the selection with the arrow keys. When selected, Package and Play buttons slide in. The Package button shows a number for how many additional packages have been co
- doomsday @guide:2.0:man
- file can be configured to use a set of additional packages (data files, resource packs). The appearance of the game tabs can be ... s. **Starting a game with or without additional packages.** Click on a profile to select it, or move the selection with the arrow keys. When selected, Package and Play buttons slide in. The Package button shows a number for how many additional packages have been co
- resource_packaging_guidelines @modding
- hen automatically loaded when needed. This common package should be [[fs:tagged]] "hidden", and the packages that need the common resources should use the ''requires'' metadata variable to tell Doomsday to load the common package first. The "hidden" tag will keep the package from showing up in the user interface. When choosing the title and tags for the package, consider them together: when the user searches f
- overview_of_resources_doomsday_1.x @modding
- well to Doomsday 2, but the introduction of [[:fs|packages]] in version 2 means the high-level management of resources is different. ===== Resource files and containers ===== Doomsday uses multiple kinds of resource files: * Plain data (e.g., //.png// image, /... Doom engine data container format. By default all resources such as wall textures, menu graphics and fonts,
- doomsday @guide:2.3:man
- </html>). * The configuration variable ''Config.resource.packageFolder''. This is typically set automatically via ... day Script command prompt. (The variable ''Config.resource.recursedFolders'' determines if subdirectories sh... rsions. In Home you can manage your game library, resource packs and other add-ons, and join multiplayer gam... to load additional mods (WADs, PK3s, data files, resource packs). You can also add new customized games bas
- readme_windows @guide:2.2
- </html>). * The configuration variable ''Config.resource.packageFolder''. This is typically set automatically via ... day Script command prompt. (The variable ''Config.resource.recursedFolders'' determines if subdirectories sh... rsions. In Home you can manage your game library, resource packs and other add-ons, and join multiplayer gam... to load additional mods (WADs, PK3s, data files, resource packs). You can also add new customized games bas
- readme_macos @guide:2.2
- </html>). * The configuration variable ''Config.resource.packageFolder''. This is typically set automatically via ... day Script command prompt. (The variable ''Config.resource.recursedFolders'' determines if subdirectories sh... rsions. In Home you can manage your game library, resource packs and other add-ons, and join multiplayer gam... to load additional mods (WADs, PK3s, data files, resource packs). You can also add new customized games bas
- readme_macos @guide:2.3
- </html>). * The configuration variable ''Config.resource.packageFolder''. This is typically set automatically via ... day Script command prompt. (The variable ''Config.resource.recursedFolders'' determines if subdirectories sh... rsions. In Home you can manage your game library, resource packs and other add-ons, and join multiplayer gam... to load additional mods (WADs, PK3s, data files, resource packs). You can also add new customized games bas
- readme_windows @guide:2.3
- </html>). * The configuration variable ''Config.resource.packageFolder''. This is typically set automatically via ... day Script command prompt. (The variable ''Config.resource.recursedFolders'' determines if subdirectories sh... rsions. In Home you can manage your game library, resource packs and other add-ons, and join multiplayer gam... to load additional mods (WADs, PK3s, data files, resource packs). You can also add new customized games bas
- doomsday @guide:2.2:man
- </html>). * The configuration variable ''Config.resource.packageFolder''. This is typically set automatically via ... day Script command prompt. (The variable ''Config.resource.recursedFolders'' determines if subdirectories sh... rsions. In Home you can manage your game library, resource packs and other add-ons, and join multiplayer gam... to load additional mods (WADs, PK3s, data files, resource packs). You can also add new customized games bas
- readme_windows @guide:2.1
- arance sidebar]] editor * On-the-fly [[add-on]] resource loading * Flexible input control [[bindings]] s... ture filtering]] using a modified hq2x algorithm Resources: * [[3D models]]: FBX and MD5 with skeletal a... PG]], [[TGA]], [[PCX]] * Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed fol... h2</code> * The configuration variable ''Config.resource.iwadFolder''. This is typically set automatically
- readme_macos @guide:2.1
- arance sidebar]] editor * On-the-fly [[add-on]] resource loading * Flexible input control [[bindings]] s... ture filtering]] using a modified hq2x algorithm Resources: * [[3D models]]: FBX and MD5 with skeletal a... PG]], [[TGA]], [[PCX]] * Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed fol... h2</code> * The configuration variable ''Config.resource.iwadFolder''. This is typically set automatically
- doomsday @guide:2.1:man
- '' | ''-f'' : Specify one or more data files or packages (//.pack //, PK3, WAD, LMP) to load at startup. ... ible to load data files at runtime by opening the Packages sidebar (see <html><a href="#taskbar">Task Bar</... -packs'' : Set additional folders where to find packages. Works similar to ''-iwad''. ; ''-reset'' : ... arance sidebar]] editor * On-the-fly [[add-on]] resource loading * Flexible input control [[bindings]] s