Fulltext results:
- readme_macos @guide:2.2
- </html>). * The configuration variable ''Config.resource.packageFolder''. This is typically set automatically via ... day Script command prompt. (The variable ''Config.resource.recursedFolders'' determines if subdirectories sh... rsions. In Home you can manage your game library, resource packs and other add-ons, and join multiplayer gam... to load additional mods (WADs, PK3s, data files, resource packs). You can also add new customized games bas
- doomsday @guide:2.2:man
- </html>). * The configuration variable ''Config.resource.packageFolder''. This is typically set automatically via ... day Script command prompt. (The variable ''Config.resource.recursedFolders'' determines if subdirectories sh... rsions. In Home you can manage your game library, resource packs and other add-ons, and join multiplayer gam... to load additional mods (WADs, PK3s, data files, resource packs). You can also add new customized games bas
- readme_windows @guide:2.2
- </html>). * The configuration variable ''Config.resource.packageFolder''. This is typically set automatically via ... day Script command prompt. (The variable ''Config.resource.recursedFolders'' determines if subdirectories sh... rsions. In Home you can manage your game library, resource packs and other add-ons, and join multiplayer gam... to load additional mods (WADs, PK3s, data files, resource packs). You can also add new customized games bas
- readme_macos @guide:2.3
- </html>). * The configuration variable ''Config.resource.packageFolder''. This is typically set automatically via ... day Script command prompt. (The variable ''Config.resource.recursedFolders'' determines if subdirectories sh... rsions. In Home you can manage your game library, resource packs and other add-ons, and join multiplayer gam... to load additional mods (WADs, PK3s, data files, resource packs). You can also add new customized games bas
- doomsday @guide:2.3:man
- </html>). * The configuration variable ''Config.resource.packageFolder''. This is typically set automatically via ... day Script command prompt. (The variable ''Config.resource.recursedFolders'' determines if subdirectories sh... rsions. In Home you can manage your game library, resource packs and other add-ons, and join multiplayer gam... to load additional mods (WADs, PK3s, data files, resource packs). You can also add new customized games bas
- readme_windows @guide:2.3
- </html>). * The configuration variable ''Config.resource.packageFolder''. This is typically set automatically via ... day Script command prompt. (The variable ''Config.resource.recursedFolders'' determines if subdirectories sh... rsions. In Home you can manage your game library, resource packs and other add-ons, and join multiplayer gam... to load additional mods (WADs, PK3s, data files, resource packs). You can also add new customized games bas
- readme_macos @guide:2.1
- arance sidebar]] editor * On-the-fly [[add-on]] resource loading * Flexible input control [[bindings]] s... ture filtering]] using a modified hq2x algorithm Resources: * [[3D models]]: FBX and MD5 with skeletal a... PG]], [[TGA]], [[PCX]] * Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed fol... h2</code> * The configuration variable ''Config.resource.iwadFolder''. This is typically set automatically
- readme_windows @guide:2.1
- arance sidebar]] editor * On-the-fly [[add-on]] resource loading * Flexible input control [[bindings]] s... ture filtering]] using a modified hq2x algorithm Resources: * [[3D models]]: FBX and MD5 with skeletal a... PG]], [[TGA]], [[PCX]] * Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed fol... h2</code> * The configuration variable ''Config.resource.iwadFolder''. This is typically set automatically
- doomsday @guide:2.1:man
- '' | ''-f'' : Specify one or more data files or packages (//.pack //, PK3, WAD, LMP) to load at startup. ... ible to load data files at runtime by opening the Packages sidebar (see <html><a href="#taskbar">Task Bar</... -packs'' : Set additional folders where to find packages. Works similar to ''-iwad''. ; ''-reset'' : ... arance sidebar]] editor * On-the-fly [[add-on]] resource loading * Flexible input control [[bindings]] s
- doomsday @guide:2.0:man
- file can be configured to use a set of additional packages (data files, resource packs). The appearance of the game tabs can be ... s. **Starting a game with or without additional packages.** Click on a profile to select it, or move the selection with the arrow keys. When selected, Package and Play buttons slide in. The Package button shows a number for how many additional packages have been co
- readme_macos @guide:2.0
- file can be configured to use a set of additional packages (data files, resource packs). The appearance of the game tabs can be ... s. **Starting a game with or without additional packages.** Click on a profile to select it, or move the selection with the arrow keys. When selected, Package and Play buttons slide in. The Package button shows a number for how many additional packages have been co
- readme_windows @guide:2.0
- file can be configured to use a set of additional packages (data files, resource packs). The appearance of the game tabs can be ... s. **Starting a game with or without additional packages.** Click on a profile to select it, or move the selection with the arrow keys. When selected, Package and Play buttons slide in. The Package button shows a number for how many additional packages have been co
- persist.pack
- ==== **persist.pack** is the name of the special resource package where [[:Doomsday 2]] keeps all persistent application data. The package is stored in the user's runtime folder. The package uses the standard Doomsday resource package format (ZIP/PK3 with [[modding:Info]] metadata). ===== Contents ===== ^ File^ Description | | Info| Metadata about the package. | | modules/Config| Serialized ''Config'' namesp