Fulltext results:
- readme_macos
- stem * 3D models for world objects (with per-vertex lighting and multiple light sources), [[skies]], ... is the game's own menu and not part of Doomsday's UI. **Connecting to a non-public server.** To conn... server // runs in a background process and has no UI of its own. The Shell provides a couple of basic game options that you can change via the GUI. For example, you can choose between Deatchmatch
- readme_windows
- stem * 3D models for world objects (with per-vertex lighting and multiple light sources), [[skies]], ... is the game's own menu and not part of Doomsday's UI. **Connecting to a non-public server.** To conn... server // runs in a background process and has no UI of its own. The Shell provides a couple of basic game options that you can change via the GUI. For example, you can choose between Deatchmatch
- doomsday @guide:2.1:man
- hnical for everyday use. ; ''-dpi'' : Set the UI pixel density. For example: ''-dpi 2.0'' ; ''-e... l ; ''-fontsize'' : Set a scaling factor for UI fonts. This is applied separately from the overall UI scale setting (see <html><a href="#config">Config... k // file that stores configuration variables and UI state. The affected variables include, for exampl