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overview_of_resources_doomsday_1.x
25 Hits, Last modified: 6 years ago
lings) | | Patches| Graphics for menus, fonts and sprite frames | | LightMaps| Textures for dynamic lights... s directory can have a subdirectory for each game mode. For example, textures meant only for Final Doom:... ternal resource, it first checks the current game mode's subdirectory. If no suitable resource is found ... tion textures can be of any size. The engine will render them scaled so that they fit the size of the or
tex_c
3 Hits, Last modified: 13 years ago
texture data. When using such an editor, TexC is rendered somewhat useless. But due to the TX source fi... m graphics format, the same one that is used with sprites, for instance. It is important to note that the... e, use the -f option. It stands for 'full import' mode. Keywords representing the obsolete data will be

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