Fulltext results:
- model
- //(state)// (used with ''model.thing.*''). | | ''render.*''| Instructions for the renderer, e.g., which blending to use on which meshes. | | ''notifiedStates''... pecular_emission'' (from the //net.dengine.client.renderer// package) is used by default to render all 3D models. It supports normal maps, specular reflections, and emitted light. It is possible to render the model with a different shader, and also use